From d438b4f4b93d04a841edf031359e26af617d889d Mon Sep 17 00:00:00 2001 From: Giuseppe D'Angelo Date: Tue, 29 Mar 2016 21:56:46 +0200 Subject: Move Qt Quick scenegraph resources under the :/qt-project.org/ directory Change-Id: Ib1c2695f86837b02ba4aaf49184421cd464f7c20 Reviewed-by: Robin Burchell Reviewed-by: Laszlo Agocs --- src/quick/scenegraph/util/qsgtexturematerial.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/quick/scenegraph/util/qsgtexturematerial.cpp') diff --git a/src/quick/scenegraph/util/qsgtexturematerial.cpp b/src/quick/scenegraph/util/qsgtexturematerial.cpp index 6bfaaf0080..c5655b9bb3 100644 --- a/src/quick/scenegraph/util/qsgtexturematerial.cpp +++ b/src/quick/scenegraph/util/qsgtexturematerial.cpp @@ -50,8 +50,8 @@ QSGMaterialType QSGOpaqueTextureMaterialShader::type; QSGOpaqueTextureMaterialShader::QSGOpaqueTextureMaterialShader() : QSGMaterialShader() { - setShaderSourceFile(QOpenGLShader::Vertex, QStringLiteral(":/scenegraph/shaders/opaquetexture.vert")); - setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/scenegraph/shaders/opaquetexture.frag")); + setShaderSourceFile(QOpenGLShader::Vertex, QStringLiteral(":/qt-project.org/scenegraph/shaders/opaquetexture.vert")); + setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/qt-project.org/scenegraph/shaders/opaquetexture.frag")); } char const *const *QSGOpaqueTextureMaterialShader::attributeNames() const @@ -356,7 +356,7 @@ QSGMaterialShader *QSGTextureMaterial::createShader() const QSGTextureMaterialShader::QSGTextureMaterialShader() : QSGOpaqueTextureMaterialShader() { - setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/scenegraph/shaders/texture.frag")); + setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/qt-project.org/scenegraph/shaders/texture.frag")); } void QSGTextureMaterialShader::updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) -- cgit v1.2.3