From 9872999094ce15742c0f98561ca4f51791c8f38d Mon Sep 17 00:00:00 2001 From: David Edmundson Date: Wed, 6 Jan 2016 15:09:00 +0000 Subject: Handle duration of zero in QML animators Handle a duration of zero in animators using the same approach as animations. Task-number: QTBUG-39766 Change-Id: I1628292ad259ec5ec5d3bb0770440efa5fa6dad0 Reviewed-by: Robin Burchell --- src/quick/util/qquickanimatorjob_p.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/quick/util/qquickanimatorjob_p.h') diff --git a/src/quick/util/qquickanimatorjob_p.h b/src/quick/util/qquickanimatorjob_p.h index 35057d6278..a161df2a36 100644 --- a/src/quick/util/qquickanimatorjob_p.h +++ b/src/quick/util/qquickanimatorjob_p.h @@ -152,6 +152,8 @@ protected: QQuickAnimatorJob(); void debugAnimation(QDebug d) const Q_DECL_OVERRIDE; + qreal progress(int time) const; + QPointer m_target; QQuickAnimatorController *m_controller; -- cgit v1.2.3