From 1030d18e0aa39676de448a8553f22df8303b6f76 Mon Sep 17 00:00:00 2001 From: Gunnar Sletta Date: Tue, 15 Jan 2013 15:39:10 +0100 Subject: Disable blending of opaque Rectangle elements Change-Id: If456248c10c24c3d2f2a383f29e72c74d2dee8bf Reviewed-by: Yoann Lopes --- src/quick/scenegraph/qsgdefaultrectanglenode.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src') diff --git a/src/quick/scenegraph/qsgdefaultrectanglenode.cpp b/src/quick/scenegraph/qsgdefaultrectanglenode.cpp index 4d5094d526..6c719129d5 100644 --- a/src/quick/scenegraph/qsgdefaultrectanglenode.cpp +++ b/src/quick/scenegraph/qsgdefaultrectanglenode.cpp @@ -338,6 +338,9 @@ void QSGDefaultRectangleNode::update() updateGeometry(); m_dirty_geometry = false; } + m_material.setFlag(QSGMaterial::Blending, (m_gradient_stops.size() > 0 && !m_gradient_is_opaque) + || m_color.alpha() < 255 + || (m_pen_width > 0 && m_border_color.alpha() < 255)); } void QSGDefaultRectangleNode::updateGeometry() -- cgit v1.2.3