From 66ce5181816ae4e2361d062e8d41f599233b7905 Mon Sep 17 00:00:00 2001 From: Michael Brasser Date: Thu, 23 Feb 2012 11:08:58 +1000 Subject: Small doc fixes. Change-Id: I54ed2d0387b85ac853d94cfe716a1f6016986e2a Reviewed-by: Glenn Watson --- src/quick/scenegraph/coreapi/qsgnode.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/quick/scenegraph/coreapi/qsgnode.cpp b/src/quick/scenegraph/coreapi/qsgnode.cpp index 88afac7ecc..618538642e 100644 --- a/src/quick/scenegraph/coreapi/qsgnode.cpp +++ b/src/quick/scenegraph/coreapi/qsgnode.cpp @@ -777,9 +777,9 @@ QSGClipNode::~QSGClipNode() Sets whether this clip node has a rectangular clip to \a rectHint. This is an optimization hint which means that the renderer can - use scissoring instead of stencil, which is significnatly faster. + use scissoring instead of stencil, which is significantly faster. - When this hint is and it is applicable, the clip region will be + When this hint is set and it is applicable, the clip region will be generated from clipRect() rather than geometry(). */ @@ -791,7 +791,7 @@ void QSGClipNode::setIsRectangular(bool rectHint) /*! - \fn void QSGClipNode::clipRect() const + \fn QRectF QSGClipNode::clipRect() const Returns the clip rect of this node. */ -- cgit v1.2.3