From 6c7a3a3e41d63057d43b3066026a7df87c7996e9 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Thorbj=C3=B8rn=20Lindeijer?= Date: Sat, 11 May 2013 21:54:00 +0200 Subject: Fixed typo 'backens' MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Change-Id: I65e4492d1bc70e5344c0edc37a7c2f87fe355e62 Reviewed-by: Thorbjørn Lindeijer --- src/quick/scenegraph/util/qsgtexture.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/quick/scenegraph/util/qsgtexture.cpp b/src/quick/scenegraph/util/qsgtexture.cpp index 078c86b27f..f17aa59e3e 100644 --- a/src/quick/scenegraph/util/qsgtexture.cpp +++ b/src/quick/scenegraph/util/qsgtexture.cpp @@ -222,7 +222,7 @@ static void qt_debug_remove_texture(QSGTexture* texture) \section1 Texture Atlasses - Some scene graph backens use texture atlasses, grouping multiple + Some scene graph backends use texture atlasses, grouping multiple small textures into one large texture. If this is the case, the function isAtlasTexture() will return true. Atlasses are used to aid the rendering algorithm to do better sorting which increases -- cgit v1.2.3