From a111b1b108f2d3344cb2b2b677e738fd9dd68945 Mon Sep 17 00:00:00 2001 From: Simon Hausmann Date: Sat, 9 Aug 2014 09:28:10 +0200 Subject: Fix the nine patch node factory function (part 2) Change-Id: I9edb6b0052d3b02cc412f56ae73e02652af0c93c Reviewed-by: Simon Hausmann --- src/quick/scenegraph/qsgcontext_p.h | 1 - 1 file changed, 1 deletion(-) (limited to 'src') diff --git a/src/quick/scenegraph/qsgcontext_p.h b/src/quick/scenegraph/qsgcontext_p.h index da0de12a42..cd69180c56 100644 --- a/src/quick/scenegraph/qsgcontext_p.h +++ b/src/quick/scenegraph/qsgcontext_p.h @@ -176,7 +176,6 @@ public: virtual QSGImageNode *createImageNode(); virtual QSGGlyphNode *createGlyphNode(QSGRenderContext *rc, bool preferNativeGlyphNode); virtual QSGNinePatchNode *createNinePatchNode(); - QSGNinePatchNode *createQStyleNode() { return createNinePatchNode(); } virtual QAnimationDriver *createAnimationDriver(QObject *parent); virtual QSize minimumFBOSize() const; -- cgit v1.2.3