From f11eee072ee0fea24dbef2a85d72f1d27807c166 Mon Sep 17 00:00:00 2001 From: Gunnar Sletta Date: Wed, 28 Aug 2013 09:04:15 +0200 Subject: Initialize variables in ShaderEffectSource's texture provider. Change-Id: I3d737b923ee0282f58d7a2ee96824f184469daf5 Reviewed-by: Yoann Lopes --- src/quick/items/qquickshadereffectsource.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src') diff --git a/src/quick/items/qquickshadereffectsource.cpp b/src/quick/items/qquickshadereffectsource.cpp index 9debfe35b3..e48cedaf26 100644 --- a/src/quick/items/qquickshadereffectsource.cpp +++ b/src/quick/items/qquickshadereffectsource.cpp @@ -96,6 +96,10 @@ class QQuickShaderEffectSourceTextureProvider : public QSGTextureProvider public: QQuickShaderEffectSourceTextureProvider() : sourceTexture(0) + , mipmapFiltering(QSGTexture::None) + , filtering(QSGTexture::Nearest) + , horizontalWrap(QSGTexture::ClampToEdge) + , verticalWrap(QSGTexture::ClampToEdge) { } -- cgit v1.2.3