From 350a74ec69b535df07ad7ca45415090749c75293 Mon Sep 17 00:00:00 2001 From: Erik Verbruggen Date: Tue, 8 Mar 2016 10:13:15 +0100 Subject: Particles: Shrink QQuickParticleData by 2 pointers. Samegame creates about 23,000 particles, so this reduces the memory by ~180kb on 32bit, so ~360kb on 64bit. Change-Id: I0581524ab232b474c5d43abeabd7ebf6174e740f Reviewed-by: Lars Knoll --- tests/auto/particles/qquickparticlesystem/tst_qquickparticlesystem.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'tests/auto/particles/qquickparticlesystem') diff --git a/tests/auto/particles/qquickparticlesystem/tst_qquickparticlesystem.cpp b/tests/auto/particles/qquickparticlesystem/tst_qquickparticlesystem.cpp index 31b6f6f1c8..4a3c5cdc74 100644 --- a/tests/auto/particles/qquickparticlesystem/tst_qquickparticlesystem.cpp +++ b/tests/auto/particles/qquickparticlesystem/tst_qquickparticlesystem.cpp @@ -62,7 +62,7 @@ void tst_qquickparticlesystem::test_basic() if (d->t == -1) continue; //Particle data unused - if (d->stillAlive()) + if (d->stillAlive(system)) stillAlive++; QCOMPARE(d->x, 0.f); QCOMPARE(d->y, 0.f); -- cgit v1.2.3