From d4d18dbeaae231a098cbfb71495b2acc18e77902 Mon Sep 17 00:00:00 2001 From: Laszlo Agocs Date: Fri, 8 Mar 2024 09:37:39 +0100 Subject: Mention d3d12 in qml tool help text It works since 6.6 regardless, but the help text had no mentioning of it at all. Also use the nicer "opengl" instead of "gl" (both are accepted by QSG_RHI_BACKEND anyway) Pick-to: 6.7 6.6 Change-Id: Ibf6de9411d8641d244b8750fd7a015781a9297b1 Reviewed-by: Andy Nichols --- tools/qml/main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'tools') diff --git a/tools/qml/main.cpp b/tools/qml/main.cpp index 35df52d253..da544c5563 100644 --- a/tools/qml/main.cpp +++ b/tools/qml/main.cpp @@ -519,7 +519,7 @@ int main(int argc, char *argv[]) parser.addOption(fixedAnimationsOption); QCommandLineOption rhiOption(QStringList() << QStringLiteral("r") << QStringLiteral("rhi"), QCoreApplication::translate("main", "Set the backend for the Qt graphics abstraction (RHI). " - "Backend is one of: default, vulkan, metal, d3d11, gl"), + "Backend is one of: default, vulkan, metal, d3d11, d3d12, opengl"), QStringLiteral("backend")); parser.addOption(rhiOption); QCommandLineOption selectorOption(QStringLiteral("S"), QCoreApplication::translate("main", -- cgit v1.2.3