/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/ ** ** This file is part of the documentation of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:FDL$ ** GNU Free Documentation License ** Alternatively, this file may be used under the terms of the GNU Free ** Documentation License version 1.3 as published by the Free Software ** Foundation and appearing in the file included in the packaging of ** this file. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms ** and conditions contained in a signed written agreement between you ** and Nokia. ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ /*! \title QML Example - Calculator \example declarative/calculator \brief This is an example application written in QML. \image qml-calculator-demo-small.png */ /*! \title QML Example - Samegame \example declarative/samegame \brief This example demonstrates creating a game with javascript game logic. \image qml-samegame-demo-small.png */ /*! \title QML Example - Snake \example declarative/snake \brief This example demonstrates creating a game using javascript game logic. \image qml-snake-demo-small.png */ /*! \title QML Example - Corkboards \example declarative/toys/corkboards \brief This example demonstrates using components inside a flickable. \image qml-corkboards-example.png */ /*! \title QML Example - Dynamic Scene \example declarative/toys/dynamicscene \brief This example demonstrates creating components dynamically. \image qml-dynamicscene-example.png */ /*! \title QML Example - Clocks \example declarative/toys/clocks \brief This example demonstrates creating components and using them multiple times. \image qml-clocks-example.png */