/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/ ** ** This file is part of the documentation of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:FDL$ ** GNU Free Documentation License ** Alternatively, this file may be used under the terms of the GNU Free ** Documentation License version 1.3 as published by the Free Software ** Foundation and appearing in the file included in the packaging of ** this file. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms ** and conditions contained in a signed written agreement between you ** and Nokia. ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ /*! \module QtQml \title Qt Declarative Module \ingroup modules \brief The Qt Declarative module provides a declarative framework for building highly dynamic, custom user interfaces. To include the definitions of the module's classes, use the following directive: \code #include \endcode To link against the module, add this line to your \l qmake \c .pro file: \code QT += declarative \endcode For more information on the Qt Declarative module, see the \l{Qt Quick} documentation. */ /*! \macro QML_DECLARE_TYPE() \relates QQmlEngine Equivalent to \c Q_DECLARE_METATYPE(TYPE *) and \c Q_DECLARE_METATYPE(QQmlListProperty) #include to use this macro. */ /*! \macro QML_DECLARE_TYPEINFO(Type,Flags) \relates QQmlEngine Declares additional properties of the given \a Type as described by the specified \a Flags. Current the only supported type info is \c QML_HAS_ATTACHED_PROPERTIES which declares that the \a Type supports \l {Attached Properties}. #include to use this macro. */ /*! \fn int qmlRegisterType(const char *uri, int versionMajor, int versionMinor, const char *qmlName) \relates QQmlEngine This template function registers the C++ type in the QML system with the name \a qmlName, in the library imported from \a uri having the version number composed from \a versionMajor and \a versionMinor. Returns the QML type id. There are two forms of this template function: \code template int qmlRegisterType(const char *uri, int versionMajor, int versionMinor, const char *qmlName); template int qmlRegisterType(const char *uri, int versionMajor, int versionMinor, const char *qmlName); \endcode The former is the standard form which registers the type \e T as a new type. The latter allows a particular revision of a class to be registered in a specified version (see \l {QML Type Versioning}). For example, this registers a C++ class \c MySliderItem as a QML type named \c Slider for version 1.0 of a \l{QML Modules}{module} called "com.mycompany.qmlcomponents": \code #include ... qmlRegisterType("com.mycompany.qmlcomponents", 1, 0, "Slider"); \endcode Once this is registered, the type can be used in QML by importing the specified module name and version number: \qml import com.mycompany.qmlcomponents 1.0 Slider { // ... } \endqml Note that it's perfectly reasonable for a library to register types to older versions than the actual version of the library. Indeed, it is normal for the new library to allow QML written to previous versions to continue to work, even if more advanced versions of some of its types are available. */ /*! \fn int qmlRegisterRevision(const char *uri, int versionMajor, int versionMinor) \relates QQmlEngine This template function registers the specified revision of a C++ type in the QML system with the library imported from \a uri having the version number composed from \a versionMajor and \a versionMinor. Returns the QML type id. \code template int qmlRegisterRevision(const char *uri, int versionMajor, int versionMinor); \endcode This function is typically used to register the revision of a base class to use for the specified module version (see \l {QML Type Versioning}). */ /*! \fn int qmlRegisterUncreatableType(const char *uri, int versionMajor, int versionMinor, const char *qmlName, const QString& message) \relates QQmlEngine This template function registers the C++ type in the QML system with the name \a qmlName, in the library imported from \a uri having the version number composed from \a versionMajor and \a versionMinor. While the type has a name and a type, it cannot be created, and the given error \a message will result if creation is attempted. This is useful where the type is only intended for providing attached properties or enum values. Returns the QML type id. #include to use this function. \sa qmlRegisterTypeNotAvailable() */ /*! \fn int qmlRegisterTypeNotAvailable(const char *uri, int versionMajor, int versionMinor, const char *qmlName, const QString& message) \relates QQmlEngine This function registers a type in the QML system with the name \a qmlName, in the library imported from \a uri having the version number composed from \a versionMajor and \a versionMinor, but any attempt to instantiate the type will produce the given error \a message. Normally, the types exported by a module should be fixed. However, if a C++ type is not available, you should at least "reserve" the QML type name, and give the user of your module a meaningful error message. Returns the QML type id. Example: \code #ifdef NO_GAMES_ALLOWED qmlRegisterTypeNotAvailable("MinehuntCore", 0, 1, "Game", "Get back to work, slacker!"); #else qmlRegisterType("MinehuntCore", 0, 1, "Game"); #endif \endcode This will cause any QML which uses this module and attempts to use the type to produce an error message: \code fun.qml: Get back to work, slacker! Game { ^ \endcode Without this, a generic "Game is not a type" message would be given. #include to use this function. \sa qmlRegisterUncreatableType() */ /*! \fn int qmlRegisterType() \relates QQmlEngine \overload This template function registers the C++ type in the QML system. Instances of this type cannot be created from the QML system. #include to use this function. Returns the QML type id. */ /*! \fn int qmlRegisterInterface(const char *typeName) \relates QQmlEngine This template function registers the C++ type in the QML system under the name \a typeName. #include to use this function. Returns the QML type id. */ /*! \fn int qmlRegisterModuleApi(const char *uri, int versionMajor, int versionMinor, QJSValue (*callback)(QQmlEngine *, QJSEngine *)) \relates QQmlEngine This function may be used to register a module API provider \a callback in a particular \a uri with a version specified in \a versionMajor and \a versionMinor. Installing a module API into a uri allows developers to provide arbitrary functionality (methods and properties) in a namespace that doesn't necessarily contain elements. A module API may be either a QObject or a QJSValue. Only one module API provider may be registered into any given namespace (combination of \a uri, \a versionMajor and \a versionMinor). This function should be used to register a module API provider function which returns a QJSValue as a module API. \b{NOTE:} QJSValue module API properties will \b{not} trigger binding re-evaluation if changed. Usage: \code // first, define the module API provider function (callback). static QJSValue *example_qjsvalue_module_api_provider(QQmlEngine *engine, QJSEngine *scriptEngine) { Q_UNUSED(engine) static int seedValue = 5; QJSValue example = scriptEngine->newObject(); example.setProperty("someProperty", seedValue++); return example; } // second, register the module API provider with QML by calling this function in an initialization function. ... qmlRegisterModuleApi("Qt.example.qjsvalueApi", 1, 0, example_qjsvalue_module_api_provider); ... \endcode In order to use the registered module API in QML, you must import the module API. \qml import QtQuick 2.0 import Qt.example.qjsvalueApi 1.0 as ExampleApi Item { id: root property int someValue: ExampleApi.someProperty } \endqml */ /*! \fn int qmlRegisterModuleApi(const char *uri, int versionMajor, int versionMinor, QObject *(*callback)(QQmlEngine *, QJSEngine *)) \relates QQmlEngine This function may be used to register a module API provider \a callback in a particular \a uri with a version specified in \a versionMajor and \a versionMinor. Installing a module API into a uri allows developers to provide arbitrary functionality (methods and properties) in a namespace that doesn't necessarily contain elements. A module API may be either a QObject or a QJSValue. Only one module API provider may be registered into any given namespace (combination of \a uri, \a versionMajor and \a versionMinor). This function should be used to register a module API provider function which returns a QObject as a module API. A QObject module API must be imported with a qualifier, and that qualifier may be used as the target in a \l Connections element or otherwise used as any other element id would. One exception to this is that a QObject module API property may not be aliased (because the module API qualifier does not identify an object within the same component as any other item). Usage: \code // first, define your QObject which provides the functionality. class ModuleApiExample : public QObject { Q_OBJECT Q_PROPERTY (int someProperty READ someProperty WRITE setSomeProperty NOTIFY somePropertyChanged) public: ModuleApiExample(QObject* parent = 0) : QObject(parent), m_someProperty(0) { } ~ModuleApiExample() {} Q_INVOKABLE int doSomething() { setSomeProperty(5); return m_someProperty; } int someProperty() const { return m_someProperty; } void setSomeProperty(int val) { m_someProperty = val; emit somePropertyChanged(val); } signals: void somePropertyChanged(int newValue); private: int m_someProperty; }; // second, define the module API provider function (callback). static QObject *example_qobject_module_api_provider(QQmlEngine *engine, QJSEngine *scriptEngine) { Q_UNUSED(engine) Q_UNUSED(scriptEngine) ModuleApiExample *example = new ModuleApiExample(); return example; } // third, register the module API provider with QML by calling this function in an initialization function. ... qmlRegisterModuleApi("Qt.example.qobjectApi", 1, 0, example_qobject_module_api_provider); ... \endcode In order to use the registered module API in QML, you must import the module API. \qml import QtQuick 2.0 import Qt.example.qobjectApi 1.0 as ExampleApi Item { id: root property int someValue: ExampleApi.someProperty Component.onCompleted: { someValue = ExampleApi.doSomething() } } \endqml */