/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtDeclarative module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.0 import QtQuick.Particles 2.0 import "SamegameCore" import "SamegameCore/samegame.js" as Logic Rectangle { id: screen width: 480; height: 640 SystemPalette { id: activePalette } GameArea { id: gameCanvas width: parent.width anchors { top: parent.top; bottom: toolBar.top } } Rectangle { id: toolBar width: parent.width; height: 80 color: activePalette.window anchors.bottom: screen.bottom Button { id: newGameButton anchors { left: parent.left; leftMargin: 12; verticalCenter: parent.verticalCenter } text: "New Game" onClicked: Logic.startNewGame(gameCanvas) } Button { text: "Quit" anchors { left: newGameButton.right; leftMargin: 12; verticalCenter: parent.verticalCenter } onClicked: Qt.quit(); } Text { id: score anchors { right: parent.right; rightMargin: 12; verticalCenter: parent.verticalCenter } text: "Score: " + gameCanvas.score font.bold: true font.pixelSize: 24 color: activePalette.windowText } } }