/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/ ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor ** the names of its contributors may be used to endorse or promote ** products derived from this software without specific prior written ** permission. ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.0 import QtQuick.Particles 2.0 Item { id: window width: 320; height: 480 // Let's draw the sky... Rectangle { anchors { left: parent.left; top: parent.top; right: parent.right; bottom: parent.verticalCenter } //! [0] gradient: Gradient { GradientStop { position: 0.0 SequentialAnimation on color { loops: Animation.Infinite ColorAnimation { from: "DeepSkyBlue"; to: "#0E1533"; duration: 5000 } ColorAnimation { from: "#0E1533"; to: "DeepSkyBlue"; duration: 5000 } } } GradientStop { position: 1.0 SequentialAnimation on color { loops: Animation.Infinite ColorAnimation { from: "SkyBlue"; to: "#437284"; duration: 5000 } ColorAnimation { from: "#437284"; to: "SkyBlue"; duration: 5000 } } } } //! [0] } // the sun, moon, and stars Item { width: parent.width; height: 2 * parent.height NumberAnimation on rotation { from: 0; to: 360; duration: 10000; loops: Animation.Infinite } Image { source: "images/sun.png"; y: 10; anchors.horizontalCenter: parent.horizontalCenter rotation: -3 * parent.rotation } Image { source: "images/moon.png"; y: parent.height - 74; anchors.horizontalCenter: parent.horizontalCenter rotation: -parent.rotation } ParticleSystem { id: particlesystem x: 0; y: parent.height/2 width: parent.width; height: parent.height/2 ImageParticle { source: "images/star.png" groups: ["star"] color: "#00333333" SequentialAnimation on opacity { loops: Animation.Infinite NumberAnimation { from: 0; to: 1; duration: 5000 } NumberAnimation { from: 1; to: 0; duration: 5000 } } } Emitter { group: "star" anchors.fill: parent emitRate: parent.width / 50 lifeSpan: 5000 } } } // ...and the ground. Rectangle { anchors { left: parent.left; top: parent.verticalCenter; right: parent.right; bottom: parent.bottom } gradient: Gradient { GradientStop { position: 0.0 SequentialAnimation on color { loops: Animation.Infinite ColorAnimation { from: "ForestGreen"; to: "#001600"; duration: 5000 } ColorAnimation { from: "#001600"; to: "ForestGreen"; duration: 5000 } } } GradientStop { position: 1.0; color: "DarkGreen" } } } }