/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** BSD License Usage ** Alternatively, you may use this file under the terms of the BSD license ** as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.0 import QtQuick.Particles 2.0 Rectangle { width: 320 height: 480 color: "#222222" id: root Image { source: "../../images/candle.png" anchors.bottom: parent.bottom anchors.horizontalCenter: parent.horizontalCenter anchors.bottomMargin: -60 anchors.horizontalCenterOffset: 2 } ParticleSystem { anchors.fill: parent MouseArea { anchors.fill: parent onClicked: turb.enabled = !turb.enabled } //! [0] Turbulence { id: turb enabled: true height: (parent.height / 2) - 4 width: parent.width x: parent. width / 4 anchors.fill: parent strength: 32 NumberAnimation on strength{from: 16; to: 64; easing.type: Easing.InOutBounce; duration: 1800; loops: -1} } //! [0] ImageParticle { groups: ["smoke"] source: "qrc:///particleresources/glowdot.png" color: "#11111111" colorVariation: 0 } ImageParticle { groups: ["flame"] source: "qrc:///particleresources/glowdot.png" color: "#11ff400f" colorVariation: 0.1 } Emitter { anchors.centerIn: parent group: "flame" emitRate: 120 lifeSpan: 1200 size: 20 endSize: 10 sizeVariation: 10 acceleration: PointDirection { y: -40 } velocity: AngleDirection { angle: 270; magnitude: 20; angleVariation: 22; magnitudeVariation: 5 } } TrailEmitter { id: smoke1 width: root.width height: root.height/2 group: "smoke" follow: "flame" emitRatePerParticle: 1 lifeSpan: 2400 lifeSpanVariation: 400 size: 16 endSize: 8 sizeVariation: 8 acceleration: PointDirection { y: -40 } velocity: AngleDirection { angle: 270; magnitude: 40; angleVariation: 22; magnitudeVariation: 5 } } TrailEmitter { id: smoke2 width: root.width height: root.height/2 - 20 group: "smoke" follow: "flame" emitRatePerParticle: 4 lifeSpan: 2400 size: 36 endSize: 24 sizeVariation: 12 acceleration: PointDirection { y: -40 } velocity: AngleDirection { angle: 270; magnitude: 40; angleVariation: 22; magnitudeVariation: 5 } } } }