# Generated from scenegraph.pro. add_subdirectory(customgeometry) add_subdirectory(rendernode) add_subdirectory(threadedanimation) if(QT_FEATURE_opengl OR QT_FEATURE_opengles2 OR QT_FEATURE_opengles3) add_subdirectory(graph) add_subdirectory(simplematerial) add_subdirectory(sgengine) add_subdirectory(fboitem) add_subdirectory(openglunderqml) add_subdirectory(textureinthread) add_subdirectory(twotextureproviders) endif() if(APPLE_OSX) add_subdirectory(metalunderqml) # add_subdirectory(metaltextureimport) # special case TODO endif() if(WIN32) add_subdirectory(d3d11underqml) endif() if(QT_FEATURE_vulkan) #add_subdirectory(vulkanunderqml) # special case not yet converted endif()