# Generated from d3d11underqml.pro. cmake_minimum_required(VERSION 3.14) project(d3d11underqml LANGUAGES CXX) set(CMAKE_INCLUDE_CURRENT_DIR ON) set(CMAKE_AUTOMOC ON) set(CMAKE_AUTORCC ON) set(CMAKE_AUTOUIC ON) if(NOT DEFINED INSTALL_EXAMPLESDIR) set(INSTALL_EXAMPLESDIR "examples") endif() set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/quick/scenegraph/d3d11underqml") find_package(Qt6 COMPONENTS Core) find_package(Qt6 COMPONENTS Gui) find_package(Qt6 COMPONENTS Qml) find_package(Qt6 COMPONENTS Quick) qt_add_executable(d3d11underqml d3d11squircle.cpp d3d11squircle.h main.cpp ) set_target_properties(d3d11underqml PROPERTIES WIN32_EXECUTABLE TRUE MACOSX_BUNDLE TRUE ) target_link_libraries(d3d11underqml PUBLIC Qt::Core Qt::Gui Qt::Qml Qt::Quick d3d11 d3dcompiler ) # Resources: set(d3d11underqml_resource_files "main.qml" "squircle.frag" "squircle.vert" ) qt6_add_resources(d3d11underqml "d3d11underqml" PREFIX "/scenegraph/d3d11underqml" FILES ${d3d11underqml_resource_files} ) install(TARGETS d3d11underqml RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}" BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}" LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}" ) set_target_properties(d3d11underqml PROPERTIES QT_QML_MODULE_VERSION 1.0 QT_QML_MODULE_URI D3D11UnderQML ) qt6_qml_type_registration(d3d11underqml)