# Generated from metaltextureimport.pro. cmake_minimum_required(VERSION 3.14) project(metaltextureimport LANGUAGES CXX) set(CMAKE_INCLUDE_CURRENT_DIR ON) set(CMAKE_AUTOMOC ON) set(CMAKE_AUTORCC ON) set(CMAKE_AUTOUIC ON) if(NOT DEFINED INSTALL_EXAMPLESDIR) set(INSTALL_EXAMPLESDIR "examples") endif() set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/quick/scenegraph/metaltextureimport") find_package(Qt6 COMPONENTS Core) find_package(Qt6 COMPONENTS Gui) find_package(Qt6 COMPONENTS Qml) find_package(Qt6 COMPONENTS Quick) qt_add_executable(metaltextureimport main.cpp metaltextureimport.h metaltextureimport.mm ) set_target_properties(metaltextureimport PROPERTIES WIN32_EXECUTABLE TRUE MACOSX_BUNDLE TRUE ) target_link_libraries(metaltextureimport PUBLIC "-framework Metal" Qt::Core Qt::Gui Qt::Qml Qt::Quick ) # Resources: set(metaltextureimport_resource_files "main.qml" "squircle.frag" "squircle.vert" ) qt6_add_resources(metaltextureimport "metaltextureimport" PREFIX "/scenegraph/metaltextureimport" FILES ${metaltextureimport_resource_files} ) if(MACOS) target_link_libraries(metaltextureimport PUBLIC "-framework AppKit" ) endif() install(TARGETS metaltextureimport RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}" BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}" LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}" ) set_target_properties(metaltextureimport PROPERTIES QT_QML_MODULE_VERSION 1.0 QT_QML_MODULE_URI MetalTextureImport ) qt6_qml_type_registration(metaltextureimport)