cmake_minimum_required(VERSION 3.16) project(metaltextureimport LANGUAGES CXX) set(CMAKE_AUTOMOC ON) if(NOT DEFINED INSTALL_EXAMPLESDIR) set(INSTALL_EXAMPLESDIR "examples") endif() set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/quick/scenegraph/metaltextureimport") find_package(Qt6 REQUIRED COMPONENTS Core Gui Qml Quick) qt_add_executable(metaltextureimport main.cpp metaltextureimport.h metaltextureimport.mm ) set_target_properties(metaltextureimport PROPERTIES WIN32_EXECUTABLE TRUE MACOSX_BUNDLE TRUE # Prevent name clash with build subdirectory on case-insensitive file systems OUTPUT_NAME metaltextureimportapp ) target_link_libraries(metaltextureimport PUBLIC "-framework Metal" Qt::Core Qt::Gui Qt::Qml Qt::Quick ) if(MACOS) target_link_libraries(metaltextureimport PUBLIC "-framework AppKit" ) endif() qt_add_qml_module(metaltextureimport URI MetalTextureImport VERSION 1.0 QML_FILES main.qml RESOURCES squircle.frag squircle.vert RESOURCE_PREFIX /scenegraph/metaltextureimport NO_RESOURCE_TARGET_PATH ) install(TARGETS metaltextureimport RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}" BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}" LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}" )