# Generated from opengltextureinthread.pro. cmake_minimum_required(VERSION 3.14) project(opengltextureinthread LANGUAGES CXX) set(CMAKE_INCLUDE_CURRENT_DIR ON) set(CMAKE_AUTOMOC ON) set(CMAKE_AUTORCC ON) set(CMAKE_AUTOUIC ON) if(NOT DEFINED INSTALL_EXAMPLESDIR) set(INSTALL_EXAMPLESDIR "examples") endif() set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/quick/scenegraph/opengltextureinthread") find_package(Qt6 COMPONENTS Core) find_package(Qt6 COMPONENTS Gui) find_package(Qt6 COMPONENTS Quick) add_qt_gui_executable(opengltextureinthread ../shared/logorenderer.cpp ../shared/logorenderer.h main.cpp threadrenderer.cpp threadrenderer.h ) target_include_directories(opengltextureinthread PUBLIC ../shared ) target_link_libraries(opengltextureinthread PUBLIC Qt::Core Qt::CorePrivate Qt::Gui Qt::GuiPrivate Qt::Quick ) # Resources: set(textureinthread_resource_files "error.qml" "main.qml" ) qt6_add_resources(opengltextureinthread "textureinthread" PREFIX "/scenegraph/textureinthread" FILES ${textureinthread_resource_files} ) install(TARGETS opengltextureinthread RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}" BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}" LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}" ) set_target_properties(opengltextureinthread PROPERTIES QT_QML_MODULE_INSTALL_QMLTYPES TRUE QT_QML_MODULE_VERSION 1.0 QT_QML_MODULE_URI SceneGraphRendering ) qt6_qml_type_registration(opengltextureinthread)