# Generated from rendernode.pro. cmake_minimum_required(VERSION 3.14) project(rendernode LANGUAGES CXX) set(CMAKE_INCLUDE_CURRENT_DIR ON) set(CMAKE_AUTOMOC ON) set(CMAKE_AUTORCC ON) set(CMAKE_AUTOUIC ON) if(NOT DEFINED INSTALL_EXAMPLESDIR) set(INSTALL_EXAMPLESDIR "examples") endif() set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/quick/scenegraph/rendernode") find_package(Qt6 COMPONENTS Core) find_package(Qt6 COMPONENTS Gui) find_package(Qt6 COMPONENTS Qml) find_package(Qt6 COMPONENTS Quick) add_qt_gui_executable(rendernode customrenderitem.cpp customrenderitem.h main.cpp openglrenderer.cpp openglrenderer.h softwarerenderer.cpp softwarerenderer.h ) target_link_libraries(rendernode PUBLIC Qt::Core Qt::Gui Qt::Qml Qt::Quick ) # Resources: set(rendernode_resource_files "main.qml" "metalshader.frag" "metalshader.vert" ) qt6_add_resources(rendernode "rendernode" PREFIX "/scenegraph/rendernode" FILES ${rendernode_resource_files} ) if(MACOS) target_sources(rendernode PUBLIC metalrenderer.h metalrenderer.mm ) target_link_libraries(rendernode PUBLIC "-framework AppKit" "-framework Metal" ) endif() install(TARGETS rendernode RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}" BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}" LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}" ) set_target_properties(rendernode PROPERTIES QT_QML_MODULE_VERSION 2.0 QT_QML_MODULE_URI SceneGraphRendering ) qt6_qml_type_registration(rendernode)