# Copyright (C) 2023 The Qt Company Ltd. # SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause cmake_minimum_required(VERSION 3.16) project(rhitextureitem LANGUAGES CXX) find_package(Qt6 REQUIRED COMPONENTS Core Gui Qml Quick ShaderTools) qt_standard_project_setup() qt_add_executable(rhitextureitem WIN32 MACOSX_BUNDLE rhitextureitem.cpp rhitextureitem.h main.cpp ) target_include_directories(rhitextureitem PUBLIC ../shared ) target_link_libraries(rhitextureitem PRIVATE Qt6::Core Qt6::Gui Qt6::GuiPrivate Qt6::Qml Qt6::Quick ) qt_add_qml_module(rhitextureitem URI SceneGraphRendering QML_FILES main.qml SettingsDrawer.qml RESOURCE_PREFIX /scenegraph/rhitextureitem RESOURCES icon_settings.png icon_settings@2x.png icon_settings@3x.png icon_settings@4x.png NO_RESOURCE_TARGET_PATH ) qt_add_shaders(rhitextureitem "rhitextureitem_shaders" PRECOMPILE OPTIMIZED PREFIX /scenegraph/rhitextureitem FILES shaders/color.vert shaders/color.frag ) qt_add_shaders(rhitextureitem "rhitextureitem_effect_shaders" BATCHABLE PRECOMPILE OPTIMIZED PREFIX /scenegraph/rhitextureitem FILES shaders/checker.frag ) install(TARGETS rhitextureitem BUNDLE DESTINATION . RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR} LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} ) qt_generate_deploy_qml_app_script( TARGET rhitextureitem OUTPUT_SCRIPT deploy_script MACOS_BUNDLE_POST_BUILD NO_UNSUPPORTED_PLATFORM_ERROR DEPLOY_USER_QML_MODULES_ON_UNSUPPORTED_PLATFORM ) install(SCRIPT ${deploy_script})