# Generated from shadereffects.pro. cmake_minimum_required(VERSION 3.16) project(shadereffects LANGUAGES CXX) set(CMAKE_INCLUDE_CURRENT_DIR ON) set(CMAKE_AUTOMOC ON) set(CMAKE_AUTORCC ON) set(CMAKE_AUTOUIC ON) if(NOT DEFINED INSTALL_EXAMPLESDIR) set(INSTALL_EXAMPLESDIR "examples") endif() set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/quick/shadereffects") find_package(Qt6 COMPONENTS Core) find_package(Qt6 COMPONENTS Gui) find_package(Qt6 COMPONENTS Quick) find_package(Qt6 COMPONENTS Qml) find_package(Qt6 COMPONENTS ShaderTools) qt_add_executable(shadereffectsexample main.cpp ) set_target_properties(shadereffectsexample PROPERTIES WIN32_EXECUTABLE TRUE MACOSX_BUNDLE TRUE ) target_link_libraries(shadereffectsexample PUBLIC Qt::Core Qt::Gui Qt::Qml Qt::Quick ) qt_add_qml_module(shadereffectsexample URI shadereffects VERSION 1.0 QML_FILES "shadereffects.qml" RESOURCES "content/face-smile.png" "content/qt-logo.png" ) qt6_add_shaders(shadereffectsexample "shaders" BATCHABLE PRECOMPILE OPTIMIZED PREFIX "/shadereffects" FILES "content/shaders/genie.vert" "content/shaders/blur.frag" "content/shaders/colorize.frag" "content/shaders/outline.frag" "content/shaders/shadow.frag" "content/shaders/wobble.frag" ) install(TARGETS shadereffectsexample RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}" BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}" LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}" )