/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/ ** ** This file is part of the documentation of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:FDL$ ** GNU Free Documentation License ** Alternatively, this file may be used under the terms of the GNU Free ** Documentation License version 1.3 as published by the Free Software ** Foundation and appearing in the file included in the packaging of ** this file. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms ** and conditions contained in a signed written agreement between you ** and Nokia. ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ /*! \title QML Examples - Shader Effects \example quick/shadereffects \image qml-shadereffects-example.png \brief This is a shader effects example This example demonstrates a couple of visual effects that you can perform with shaders in QtQuick 2.0 ShaderEffects typically operate on other elements, using a ShaderEffectSource \snippet examples/quick/shadereffects/shadereffects.qml source In the above snippet, theItem is the id of a complex QML element in the file. ShaderEffects can use this ShaderEffectSource as a texture in their fragment shader. \snippet examples/quick/shadereffects/shadereffects.qml fragment You can use any custom property on the ShaderEffect in your shader. This makes animated shader code very easy. \snippet examples/quick/shadereffects/shadereffects.qml properties ShaderEffects can also have a custom vertext shader. Setting the mesh property on ShaderEffect provides more vertices for you to manipulate, enabling many effects. \snippet examples/quick/shadereffects/shadereffects.qml vertex */