// Copyright (C) 2021 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause import QtQuick import QtQuick.Shapes Rectangle { color: "lightGray" width: 256 height: 256 Shape { width: 100 height: 100 anchors.centerIn: parent ShapePath { id: star strokeColor: "blue" fillColor: "magenta" strokeWidth: 2 PathMove { x: 90; y: 50 } PathLine { x: 50 + 40 * Math.cos(0.8 * 1 * Math.PI); y: 50 + 40 * Math.sin(0.8 * 1 * Math.PI) } PathLine { x: 50 + 40 * Math.cos(0.8 * 2 * Math.PI); y: 50 + 40 * Math.sin(0.8 * 2 * Math.PI) } PathLine { x: 50 + 40 * Math.cos(0.8 * 3 * Math.PI); y: 50 + 40 * Math.sin(0.8 * 3 * Math.PI) } PathLine { x: 50 + 40 * Math.cos(0.8 * 4 * Math.PI); y: 50 + 40 * Math.sin(0.8 * 4 * Math.PI) } PathLine { x: 90; y: 50 } } NumberAnimation on rotation { from: 0 to: 360 duration: 5000 loops: Animation.Infinite } } Timer { interval: 2000 onTriggered: star.fillRule = (star.fillRule === ShapePath.OddEvenFill ? ShapePath.WindingFill : ShapePath.OddEvenFill) repeat: true running: true } Text { anchors.right: parent.right text: star.fillRule === ShapePath.OddEvenFill ? "OddEvenFill" : "WindingFill" } }