/**************************************************************************** ** ** Copyright (C) 2014 Digia Plc ** All rights reserved. ** For any questions to Digia, please use contact form at http://qt.digia.com ** ** This file is part of the Qt SceneGraph Raster Add-on. ** ** $QT_BEGIN_LICENSE$ ** Licensees holding valid Qt Commercial licenses may use this file in ** accordance with the Qt Commercial License Agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. ** ** If you have questions regarding the use of this file, please use ** contact form at http://qt.digia.com ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "glyphnode.h" GlyphNode::GlyphNode() : m_geometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 0) { setMaterial((QSGMaterial*)1); setGeometry(&m_geometry); } void GlyphNode::setGlyphs(const QPointF &position, const QGlyphRun &glyphs) { m_position = position; m_glyphRun = glyphs; } void GlyphNode::setColor(const QColor &color) { m_color = color; } void GlyphNode::setStyle(QQuickText::TextStyle style) { } void GlyphNode::setStyleColor(const QColor &color) { } QPointF GlyphNode::baseLine() const { return QPointF(); } void GlyphNode::setPreferredAntialiasingMode(QSGGlyphNode::AntialiasingMode) { } void GlyphNode::update() { } void GlyphNode::paint(QPainter *painter) { painter->setPen(m_color); painter->drawGlyphRun(m_position - QPointF(0, m_glyphRun.rawFont().ascent()), m_glyphRun); }