/* * Copyright (C) 2008 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef SegmentedVector_h #define SegmentedVector_h #include #include namespace WTF { // An iterator for SegmentedVector. It supports only the pre ++ operator template class SegmentedVector; template class SegmentedVectorIterator { private: friend class SegmentedVector; public: typedef SegmentedVectorIterator Iterator; ~SegmentedVectorIterator() { } T& operator*() const { return m_vector.m_segments.at(m_segment)->at(m_index); } T* operator->() const { return &m_vector.m_segments.at(m_segment)->at(m_index); } // Only prefix ++ operator supported Iterator& operator++() { ASSERT(m_index != SegmentSize); ++m_index; if (m_index >= m_vector.m_segments.at(m_segment)->size()) { if (m_segment + 1 < m_vector.m_segments.size()) { ASSERT(m_vector.m_segments.at(m_segment)->size() > 0); ++m_segment; m_index = 0; } else { // Points to the "end" symbol m_segment = 0; m_index = SegmentSize; } } return *this; } bool operator==(const Iterator& other) const { return m_index == other.m_index && m_segment == other.m_segment && &m_vector == &other.m_vector; } bool operator!=(const Iterator& other) const { return m_index != other.m_index || m_segment != other.m_segment || &m_vector != &other.m_vector; } SegmentedVectorIterator& operator=(const SegmentedVectorIterator& other) { m_vector = other.m_vector; m_segment = other.m_segment; m_index = other.m_index; return *this; } private: SegmentedVectorIterator(SegmentedVector& vector, size_t segment, size_t index) : m_vector(vector) , m_segment(segment) , m_index(index) { } SegmentedVector& m_vector; size_t m_segment; size_t m_index; }; // SegmentedVector is just like Vector, but it doesn't move the values // stored in its buffer when it grows. Therefore, it is safe to keep // pointers into a SegmentedVector. The default tuning values are // optimized for segmented vectors that get large; you may want to use // SegmentedVector if you don't expect a lot of entries. template class SegmentedVector { friend class SegmentedVectorIterator; WTF_MAKE_NONCOPYABLE(SegmentedVector); public: typedef SegmentedVectorIterator Iterator; SegmentedVector() : m_size(0) { m_segments.append(&m_inlineSegment); } ~SegmentedVector() { deleteAllSegments(); } size_t size() const { return m_size; } bool isEmpty() const { return !size(); } T& at(size_t index) { if (index < SegmentSize) return m_inlineSegment[index]; return segmentFor(index)->at(subscriptFor(index)); } const T& at(size_t index) const { return const_cast*>(this)->at(index); } T& operator[](size_t index) { return at(index); } const T& operator[](size_t index) const { return at(index); } T& last() { return at(size() - 1); } template void append(const U& value) { ++m_size; if (m_size <= SegmentSize) { m_inlineSegment.append(value); return; } if (!segmentExistsFor(m_size - 1)) m_segments.append(new Segment); segmentFor(m_size - 1)->append(value); } T& alloc() { append(T()); return last(); } void removeLast() { if (m_size <= SegmentSize) m_inlineSegment.removeLast(); else segmentFor(m_size - 1)->removeLast(); --m_size; } void grow(size_t size) { ASSERT(size > m_size); ensureSegmentsFor(size); m_size = size; } void clear() { deleteAllSegments(); m_segments.resize(1); m_inlineSegment.clear(); m_size = 0; } Iterator begin() { return Iterator(*this, 0, m_size ? 0 : SegmentSize); } Iterator end() { return Iterator(*this, 0, SegmentSize); } void shrinkToFit() { m_segments.shrinkToFit(); } private: typedef Vector Segment; void deleteAllSegments() { // Skip the first segment, because it's our inline segment, which was // not created by new. for (size_t i = 1; i < m_segments.size(); i++) delete m_segments[i]; } bool segmentExistsFor(size_t index) { return index / SegmentSize < m_segments.size(); } Segment* segmentFor(size_t index) { return m_segments[index / SegmentSize]; } size_t subscriptFor(size_t index) { return index % SegmentSize; } void ensureSegmentsFor(size_t size) { size_t segmentCount = m_size / SegmentSize; if (m_size % SegmentSize) ++segmentCount; segmentCount = std::max(segmentCount, 1); // We always have at least our inline segment. size_t neededSegmentCount = size / SegmentSize; if (size % SegmentSize) ++neededSegmentCount; // Fill up to N - 1 segments. size_t end = neededSegmentCount - 1; for (size_t i = segmentCount - 1; i < end; ++i) ensureSegment(i, SegmentSize); // Grow segment N to accomodate the remainder. ensureSegment(end, subscriptFor(size - 1) + 1); } void ensureSegment(size_t segmentIndex, size_t size) { ASSERT_WITH_SECURITY_IMPLICATION(segmentIndex <= m_segments.size()); if (segmentIndex == m_segments.size()) m_segments.append(new Segment); m_segments[segmentIndex]->grow(size); } size_t m_size; Segment m_inlineSegment; Vector m_segments; }; } // namespace WTF using WTF::SegmentedVector; #endif // SegmentedVector_h