/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/ ** ** This file is part of the QtDeclarative module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qdebugmessageservice_p.h" #include "qdeclarativedebugservice_p_p.h" QT_BEGIN_NAMESPACE Q_GLOBAL_STATIC(QDebugMessageService, declarativeDebugMessageService) void DebugMessageHandler(QtMsgType type, const char *buf) { QDebugMessageService::instance()->sendDebugMessage(type, buf); } class QDebugMessageServicePrivate : public QDeclarativeDebugServicePrivate { public: QDebugMessageServicePrivate() : oldMsgHandler(0) , prevState(QDeclarativeDebugService::NotConnected) { } QtMsgHandler oldMsgHandler; QDeclarativeDebugService::State prevState; }; QDebugMessageService::QDebugMessageService(QObject *parent) : QDeclarativeDebugService(*(new QDebugMessageServicePrivate()), QLatin1String("DebugMessages"), 2, parent) { Q_D(QDebugMessageService); registerService(); if (state() == Enabled) { d->oldMsgHandler = qInstallMsgHandler(DebugMessageHandler); d->prevState = Enabled; } } QDebugMessageService *QDebugMessageService::instance() { return declarativeDebugMessageService(); } void QDebugMessageService::sendDebugMessage(QtMsgType type, const char *buf) { Q_D(QDebugMessageService); //We do not want to alter the message handling mechanism //We just eavesdrop and forward the messages to a port //only if a client is connected to it. QByteArray message; QDataStream ws(&message, QIODevice::WriteOnly); ws << QByteArray("MESSAGE") << type << QString::fromLocal8Bit(buf).toUtf8(); sendMessage(message); if (d->oldMsgHandler) (*d->oldMsgHandler)(type, buf); } void QDebugMessageService::stateChanged(State state) { Q_D(QDebugMessageService); if (state != Enabled && d->prevState == Enabled) { QtMsgHandler handler = qInstallMsgHandler(d->oldMsgHandler); // has our handler been overwritten in between? if (handler != DebugMessageHandler) qInstallMsgHandler(handler); } else if (state == Enabled && d->prevState != Enabled) { d->oldMsgHandler = qInstallMsgHandler(DebugMessageHandler); } d->prevState = state; } QT_END_NAMESPACE