// Commit: e39a2e39451bf106a9845f8a60fc571faaa4dde5 /**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtDeclarative module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QSGANIMATION_H #define QSGANIMATION_H #include "qsgitem.h" #include #include QT_BEGIN_HEADER QT_BEGIN_NAMESPACE QT_MODULE(Declarative) class QSGParentAnimationPrivate; class QSGParentAnimation : public QDeclarativeAnimationGroup { Q_OBJECT Q_DECLARE_PRIVATE(QSGParentAnimation) Q_PROPERTY(QSGItem *target READ target WRITE setTarget NOTIFY targetChanged) Q_PROPERTY(QSGItem *newParent READ newParent WRITE setNewParent NOTIFY newParentChanged) Q_PROPERTY(QSGItem *via READ via WRITE setVia NOTIFY viaChanged) public: QSGParentAnimation(QObject *parent=0); virtual ~QSGParentAnimation(); QSGItem *target() const; void setTarget(QSGItem *); QSGItem *newParent() const; void setNewParent(QSGItem *); QSGItem *via() const; void setVia(QSGItem *); Q_SIGNALS: void targetChanged(); void newParentChanged(); void viaChanged(); protected: virtual void transition(QDeclarativeStateActions &actions, QDeclarativeProperties &modified, TransitionDirection direction); virtual QAbstractAnimation *qtAnimation(); }; class QSGAnchorAnimationPrivate; class QSGAnchorAnimation : public QDeclarativeAbstractAnimation { Q_OBJECT Q_DECLARE_PRIVATE(QSGAnchorAnimation) Q_PROPERTY(QDeclarativeListProperty targets READ targets) Q_PROPERTY(int duration READ duration WRITE setDuration NOTIFY durationChanged) Q_PROPERTY(QEasingCurve easing READ easing WRITE setEasing NOTIFY easingChanged) public: QSGAnchorAnimation(QObject *parent=0); virtual ~QSGAnchorAnimation(); QDeclarativeListProperty targets(); int duration() const; void setDuration(int); QEasingCurve easing() const; void setEasing(const QEasingCurve &); Q_SIGNALS: void durationChanged(int); void easingChanged(const QEasingCurve&); protected: virtual void transition(QDeclarativeStateActions &actions, QDeclarativeProperties &modified, TransitionDirection direction); virtual QAbstractAnimation *qtAnimation(); }; class QSGItem; class QDeclarativePath; class QSGPathAnimationPrivate; class Q_AUTOTEST_EXPORT QSGPathAnimation : public QDeclarativeAbstractAnimation { Q_OBJECT Q_DECLARE_PRIVATE(QSGPathAnimation) Q_PROPERTY(int duration READ duration WRITE setDuration NOTIFY durationChanged) Q_PROPERTY(QEasingCurve easing READ easing WRITE setEasing NOTIFY easingChanged) Q_PROPERTY(QDeclarativePath *path READ path WRITE setPath NOTIFY pathChanged) Q_PROPERTY(QSGItem *target READ target WRITE setTarget NOTIFY targetChanged) Q_PROPERTY(Orientation orientation READ orientation WRITE setOrientation NOTIFY orientationChanged) Q_PROPERTY(QPointF anchorPoint READ anchorPoint WRITE setAnchorPoint NOTIFY anchorPointChanged) Q_PROPERTY(qreal orientationEntryInterval READ orientationEntryInterval WRITE setOrientationEntryInterval NOTIFY orientationEntryIntervalChanged) Q_PROPERTY(qreal orientationExitInterval READ orientationExitInterval WRITE setOrientationExitInterval NOTIFY orientationExitIntervalChanged) Q_PROPERTY(qreal endRotation READ endRotation WRITE setEndRotation NOTIFY endRotationChanged) public: QSGPathAnimation(QObject *parent=0); virtual ~QSGPathAnimation(); enum Orientation { Fixed, RightFirst, LeftFirst, BottomFirst, TopFirst }; Q_ENUMS(Orientation) int duration() const; void setDuration(int); QEasingCurve easing() const; void setEasing(const QEasingCurve &); QDeclarativePath *path() const; void setPath(QDeclarativePath *); QSGItem *target() const; void setTarget(QSGItem *); Orientation orientation() const; void setOrientation(Orientation orientation); QPointF anchorPoint() const; void setAnchorPoint(const QPointF &point); qreal orientationEntryInterval() const; void setOrientationEntryInterval(qreal); qreal orientationExitInterval() const; void setOrientationExitInterval(qreal); qreal endRotation() const; void setEndRotation(qreal); protected: virtual void transition(QDeclarativeStateActions &actions, QDeclarativeProperties &modified, TransitionDirection direction); virtual QAbstractAnimation *qtAnimation(); Q_SIGNALS: void durationChanged(int); void easingChanged(const QEasingCurve &); void pathChanged(); void targetChanged(); void orientationChanged(Orientation); void anchorPointChanged(const QPointF &); void orientationEntryIntervalChanged(qreal); void orientationExitIntervalChanged(qreal); void endRotationChanged(qreal); }; QT_END_NAMESPACE QML_DECLARE_TYPE(QSGParentAnimation) QML_DECLARE_TYPE(QSGAnchorAnimation) QML_DECLARE_TYPE(QSGPathAnimation) QT_END_HEADER #endif // QSGANIMATION_H