// Commit: 160f1867868cdea916923652b00484ed11f90aaa /**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtDeclarative module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QSGFLICKABLE_P_P_H #define QSGFLICKABLE_P_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "qsgflickable_p.h" #include "qsgitem_p.h" #include "qsgitemchangelistener_p.h" #include #include #include #include QT_BEGIN_NAMESPACE // Really slow flicks can be annoying. const qreal MinimumFlickVelocity = 75.0; class QSGFlickableVisibleArea; class QSGFlickablePrivate : public QSGItemPrivate, public QSGItemChangeListener { Q_DECLARE_PUBLIC(QSGFlickable) public: static inline QSGFlickablePrivate *get(QSGFlickable *o) { return o->d_func(); } QSGFlickablePrivate(); void init(); struct Velocity : public QDeclarativeTimeLineValue { Velocity(QSGFlickablePrivate *p) : parent(p) {} virtual void setValue(qreal v) { if (v != value()) { QDeclarativeTimeLineValue::setValue(v); parent->updateVelocity(); } } QSGFlickablePrivate *parent; }; struct AxisData { AxisData(QSGFlickablePrivate *fp, void (QSGFlickablePrivate::*func)(qreal)) : move(fp, func), viewSize(-1), smoothVelocity(fp), atEnd(false), atBeginning(true) , fixingUp(false), inOvershoot(false) {} void reset() { velocityBuffer.clear(); dragStartOffset = 0; fixingUp = false; inOvershoot = false; } void addVelocitySample(qreal v, qreal maxVelocity); void updateVelocity(); QDeclarativeTimeLineValueProxy move; qreal viewSize; qreal pressPos; qreal dragStartOffset; qreal dragMinBound; qreal dragMaxBound; qreal velocity; qreal flickTarget; QSGFlickablePrivate::Velocity smoothVelocity; QPODVector velocityBuffer; bool atEnd : 1; bool atBeginning : 1; bool fixingUp : 1; bool inOvershoot : 1; }; void flickX(qreal velocity); void flickY(qreal velocity); virtual void flick(AxisData &data, qreal minExtent, qreal maxExtent, qreal vSize, QDeclarativeTimeLineCallback::Callback fixupCallback, qreal velocity); void fixupX(); void fixupY(); virtual void fixup(AxisData &data, qreal minExtent, qreal maxExtent); void updateBeginningEnd(); bool isOutermostPressDelay() const; void captureDelayedPress(QGraphicsSceneMouseEvent *event); void clearDelayedPress(); void setViewportX(qreal x); void setViewportY(qreal y); qreal overShootDistance(qreal size); void itemGeometryChanged(QSGItem *, const QRectF &, const QRectF &); public: QSGItem *contentItem; AxisData hData; AxisData vData; QDeclarativeTimeLine timeline; bool flickingHorizontally : 1; bool flickingVertically : 1; bool hMoved : 1; bool vMoved : 1; bool movingHorizontally : 1; bool movingVertically : 1; bool stealMouse : 1; bool pressed : 1; bool interactive : 1; bool calcVelocity : 1; QElapsedTimer lastPosTime; QPointF lastPos; QPointF pressPos; QElapsedTimer pressTime; qreal deceleration; qreal maxVelocity; QElapsedTimer velocityTime; QPointF lastFlickablePosition; qreal reportedVelocitySmoothing; QGraphicsSceneMouseEvent *delayedPressEvent; QSGItem *delayedPressTarget; QBasicTimer delayedPressTimer; int pressDelay; int fixupDuration; enum FixupMode { Normal, Immediate, ExtentChanged }; FixupMode fixupMode; static void fixupY_callback(void *); static void fixupX_callback(void *); void updateVelocity(); int vTime; QDeclarativeTimeLine velocityTimeline; QSGFlickableVisibleArea *visibleArea; QSGFlickable::FlickableDirection flickableDirection; QSGFlickable::BoundsBehavior boundsBehavior; void handleMousePressEvent(QGraphicsSceneMouseEvent *); void handleMouseMoveEvent(QGraphicsSceneMouseEvent *); void handleMouseReleaseEvent(QGraphicsSceneMouseEvent *); // flickableData property static void data_append(QDeclarativeListProperty *, QObject *); static int data_count(QDeclarativeListProperty *); static QObject *data_at(QDeclarativeListProperty *, int); static void data_clear(QDeclarativeListProperty *); }; class QSGFlickableVisibleArea : public QObject { Q_OBJECT Q_PROPERTY(qreal xPosition READ xPosition NOTIFY xPositionChanged) Q_PROPERTY(qreal yPosition READ yPosition NOTIFY yPositionChanged) Q_PROPERTY(qreal widthRatio READ widthRatio NOTIFY widthRatioChanged) Q_PROPERTY(qreal heightRatio READ heightRatio NOTIFY heightRatioChanged) public: QSGFlickableVisibleArea(QSGFlickable *parent=0); qreal xPosition() const; qreal widthRatio() const; qreal yPosition() const; qreal heightRatio() const; void updateVisible(); signals: void xPositionChanged(qreal xPosition); void yPositionChanged(qreal yPosition); void widthRatioChanged(qreal widthRatio); void heightRatioChanged(qreal heightRatio); private: QSGFlickable *flickable; qreal m_xPosition; qreal m_widthRatio; qreal m_yPosition; qreal m_heightRatio; }; QT_END_NAMESPACE QML_DECLARE_TYPE(QSGFlickableVisibleArea) #endif // QSGFLICKABLE_P_P_H