/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtDeclarative module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qsgshadereffectmesh_p.h" #include "qsggeometry.h" #include "qsgshadereffectitem_p.h" QT_BEGIN_NAMESPACE QSGShaderEffectMesh::QSGShaderEffectMesh(QObject *parent) : QObject(parent) { } QSGGridMesh::QSGGridMesh(QObject *parent) : QSGShaderEffectMesh(parent) , m_resolution(1, 1) { connect(this, SIGNAL(resolutionChanged()), this, SIGNAL(geometryChanged())); } QSGGeometry *QSGGridMesh::updateGeometry(QSGGeometry *geometry, const QVector &attributes, const QRectF &dstRect) const { int vmesh = m_resolution.height(); int hmesh = m_resolution.width(); int attrCount = attributes.count(); if (!geometry) { bool error = true; switch (attrCount) { case 0: qWarning("QSGGridMesh:: No attributes specified."); break; case 1: if (attributes.at(0) == qtPositionAttributeName()) { error = false; break; } qWarning("QSGGridMesh:: Missing \'%s\' attribute.", qtPositionAttributeName()); break; case 2: if (attributes.contains(qtPositionAttributeName()) && attributes.contains(qtTexCoordAttributeName())) { error = false; break; } qWarning("QSGGridMesh:: Missing \'%s\' or \'%s\' attribute.", qtPositionAttributeName(), qtTexCoordAttributeName()); break; default: qWarning("QSGGridMesh:: Too many attributes specified."); break;; } if (error) { delete geometry; return 0; } geometry = new QSGGeometry(attrCount == 1 ? QSGGeometry::defaultAttributes_Point2D() : QSGGeometry::defaultAttributes_TexturedPoint2D(), (vmesh + 1) * (hmesh + 1), vmesh * 2 * (hmesh + 2), GL_UNSIGNED_SHORT); } else { geometry->allocate((vmesh + 1) * (hmesh + 1), vmesh * 2 * (hmesh + 2)); } QSGGeometry::Point2D *vdata = static_cast(geometry->vertexData()); bool positionFirst = attributes.at(0) == qtPositionAttributeName(); QRectF srcRect(0, 0, 1, 1); for (int iy = 0; iy <= vmesh; ++iy) { float fy = iy / float(vmesh); float y = float(dstRect.top()) + fy * float(dstRect.height()); float ty = float(srcRect.top()) + fy * float(srcRect.height()); for (int ix = 0; ix <= hmesh; ++ix) { float fx = ix / float(hmesh); for (int ia = 0; ia < attrCount; ++ia) { if (positionFirst == (ia == 0)) { vdata->x = float(dstRect.left()) + fx * float(dstRect.width()); vdata->y = y; ++vdata; } else { vdata->x = float(srcRect.left()) + fx * float(srcRect.width()); vdata->y = ty; ++vdata; } } } } quint16 *indices = (quint16 *)geometry->indexDataAsUShort(); int i = 0; for (int iy = 0; iy < vmesh; ++iy) { *(indices++) = i + hmesh + 1; for (int ix = 0; ix <= hmesh; ++ix, ++i) { *(indices++) = i + hmesh + 1; *(indices++) = i; } *(indices++) = i - 1; } return geometry; } void QSGGridMesh::setResolution(const QSize &res) { if (res == m_resolution) return; if (res.width() < 1 || res.height() < 1) { qWarning("QSGGridMesh: Resolution must be at least 1x1"); return; } m_resolution = res; emit resolutionChanged(); } QSize QSGGridMesh::resolution() const { return m_resolution; } QT_END_NAMESPACE