/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the Declarative module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef MOVEAFFECTOR_H #define MOVEAFFECTOR_H #include "qsgparticleaffector_p.h" #include "qsgdirection_p.h" QT_BEGIN_HEADER QT_BEGIN_NAMESPACE QT_MODULE(Declarative) class QSGMoveAffector : public QSGParticleAffector { Q_OBJECT Q_PROPERTY(bool relative READ relative WRITE setRelative NOTIFY relativeChanged) Q_PROPERTY(QSGDirection *position READ position WRITE setPosition NOTIFY positionChanged RESET positionReset) Q_PROPERTY(QSGDirection *speed READ speed WRITE setSpeed NOTIFY speedChanged RESET speedReset) Q_PROPERTY(QSGDirection *acceleration READ acceleration WRITE setAcceleration NOTIFY accelerationChanged RESET accelerationReset) public: explicit QSGMoveAffector(QQuickItem *parent = 0); QSGDirection * position() const { return m_position; } QSGDirection * speed() const { return m_speed; } QSGDirection * acceleration() const { return m_acceleration; } void positionReset() { m_position = &m_nullVector; } void speedReset() { m_speed = &m_nullVector; } void accelerationReset() { m_acceleration = &m_nullVector; } bool relative() const { return m_relative; } protected: virtual bool affectParticle(QSGParticleData *d, qreal dt); signals: void positionChanged(QSGDirection * arg); void speedChanged(QSGDirection * arg); void accelerationChanged(QSGDirection * arg); void relativeChanged(bool arg); public slots: void setPosition(QSGDirection * arg) { if (m_position != arg) { m_position = arg; emit positionChanged(arg); } } void setSpeed(QSGDirection * arg) { if (m_speed != arg) { m_speed = arg; emit speedChanged(arg); } } void setAcceleration(QSGDirection * arg) { if (m_acceleration != arg) { m_acceleration = arg; emit accelerationChanged(arg); } } void setRelative(bool arg) { if (m_relative != arg) { m_relative = arg; emit relativeChanged(arg); } } private slots: private: QSGDirection * m_position; QSGDirection * m_speed; QSGDirection * m_acceleration; QSGDirection m_nullVector; bool m_relative; }; QT_END_NAMESPACE QT_END_HEADER #endif // MOVEAFFECTOR_H