/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the Declarative module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qsgpointattractor_p.h" #include #include QT_BEGIN_NAMESPACE QSGPointAttractorAffector::QSGPointAttractorAffector(QSGItem *parent) : QSGParticleAffector(parent), m_strength(0.0), m_x(0), m_y(0) , m_physics(Velocity), m_proportionalToDistance(Linear) { } bool QSGPointAttractorAffector::affectParticle(QSGParticleData *d, qreal dt) { if(m_strength == 0.0) return false; qreal dx = m_y - d->curX(); qreal dy = m_x - d->curY(); qreal r = sqrt((dx*dx) + (dy*dy)); qreal theta = atan2(dy,dx); qreal ds = 0; switch(m_proportionalToDistance){ case Quadratic: ds = (m_strength / qMax(1.,r*r)) * dt; break; case Linear://also default default: ds = (m_strength / qMax(1.,r)) * dt; } dx = ds * cos(theta); dy = ds * sin(theta); switch(m_physics){ case Position: d->x = (d->x + dx); d->y = (d->y + dy); break; case Acceleration: d->setInstantaneousAX(d->ax + dx); d->setInstantaneousAY(d->ay + dy); break; case Velocity: //also default default: d->setInstantaneousSX(d->sx + dx); d->setInstantaneousSY(d->sy + dy); } return true; } QT_END_NAMESPACE