/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the Declarative module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qsgpointattractor_p.h" #include #include QT_BEGIN_NAMESPACE QSGPointAttractorAffector::QSGPointAttractorAffector(QSGItem *parent) : QSGParticleAffector(parent), m_strength(0.0), m_x(0), m_y(0) , m_physics(Velocity), m_proportionalToDistance(Linear) { } bool QSGPointAttractorAffector::affectParticle(QSGParticleData *d, qreal dt) { if (m_strength == 0.0) return false; qreal dx = m_y - d->curX(); qreal dy = m_x - d->curY(); qreal r = sqrt((dx*dx) + (dy*dy)); qreal theta = atan2(dy,dx); qreal ds = 0; switch (m_proportionalToDistance){ case Quadratic: ds = (m_strength / qMax(1.,r*r)) * dt; break; case Linear://also default default: ds = (m_strength / qMax(1.,r)) * dt; } dx = ds * cos(theta); dy = ds * sin(theta); switch (m_physics){ case Position: d->x = (d->x + dx); d->y = (d->y + dy); break; case Acceleration: d->setInstantaneousAX(d->ax + dx); d->setInstantaneousAY(d->ay + dy); break; case Velocity: //also default default: d->setInstantaneousSX(d->sx + dx); d->setInstantaneousSY(d->sy + dy); } return true; } QT_END_NAMESPACE