/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the Declarative module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef SPRITEGOALAFFECTOR_H #define SPRITEGOALAFFECTOR_H #include "qsgparticleaffector_p.h" QT_BEGIN_HEADER QT_BEGIN_NAMESPACE QT_MODULE(Declarative) class QSGSpriteEngine; class QSGSpriteGoalAffector : public QSGParticleAffector { Q_OBJECT Q_PROPERTY(QString goalState READ goalState WRITE setGoalState NOTIFY goalStateChanged) Q_PROPERTY(bool jump READ jump WRITE setJump NOTIFY jumpChanged) Q_PROPERTY(bool systemStates READ systemStates WRITE setSystemStates NOTIFY systemStatesChanged) public: explicit QSGSpriteGoalAffector(QSGItem *parent = 0); QString goalState() const { return m_goalState; } bool jump() const { return m_jump; } bool systemStates() const { return m_systemStates; } protected: virtual bool affectParticle(QSGParticleData *d, qreal dt); signals: void goalStateChanged(QString arg); void jumpChanged(bool arg); void affected(const QPointF &pos); void systemStatesChanged(bool arg); public slots: void setGoalState(QString arg); void setJump(bool arg) { if (m_jump != arg) { m_jump = arg; emit jumpChanged(arg); } } void setSystemStates(bool arg) { if (m_systemStates != arg) { m_systemStates = arg; emit systemStatesChanged(arg); } } private: void updateStateIndex(QSGSpriteEngine* e); QString m_goalState; int m_goalIdx; QSGSpriteEngine* m_lastEngine; bool m_jump; bool m_systemStates; bool m_notUsingEngine; }; QT_END_NAMESPACE QT_END_HEADER #endif // SPRITEGOALAFFECTOR_H