/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtDeclarative module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QMLRENDERER_H #define QMLRENDERER_H #include "qsgrenderer_p.h" #include QT_BEGIN_HEADER QT_BEGIN_NAMESPACE QT_MODULE(Declarative) class QMLRenderer : public QSGRenderer { Q_OBJECT public: QMLRenderer(QSGContext *context); void render(); void nodeChanged(QSGNode *node, QSGNode::DirtyFlags flags); void setSortFrontToBackEnabled(bool sort); bool isSortFrontToBackEnabled() const; private: void buildLists(QSGNode *node); void renderNodes(const QDataBuffer &list); const QSGClipNode *m_currentClip; QSGMaterial *m_currentMaterial; QSGMaterialShader *m_currentProgram; const QMatrix4x4 *m_currentMatrix; QMatrix4x4 m_renderOrderMatrix; QDataBuffer m_opaqueNodes; QDataBuffer m_transparentNodes; QDataBuffer m_tempNodes; bool m_rebuild_lists; bool m_needs_sorting; bool m_sort_front_to_back; int m_currentRenderOrder; #ifdef QML_RUNTIME_TESTING bool m_render_opaque_nodes; bool m_render_alpha_nodes; #endif }; QT_END_NAMESPACE QT_END_HEADER #endif // QMLRENDERER_H