/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtDeclarative module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef NODE_H #define NODE_H #include "qsggeometry.h" #include #include QT_BEGIN_HEADER QT_BEGIN_NAMESPACE QT_MODULE(Declarative) #define QML_RUNTIME_TESTING class QSGRenderer; class QSGNode; class QSGRootNode; class QSGGeometryNode; class QSGTransformNode; class QSGClipNode; class Q_DECLARATIVE_EXPORT QSGNode { public: enum NodeType { BasicNodeType, RootNodeType, GeometryNodeType, TransformNodeType, ClipNodeType, OpacityNodeType, UserNodeType = 1024 }; enum DirtyFlag { DirtyMatrix = 0x0001, DirtyClipList = 0x0002, DirtyNodeAdded = 0x0004, DirtyNodeRemoved = 0x0008, DirtyGeometry = 0x0010, DirtyRenderOrder = 0x0020, DirtyMaterial = 0x0100, DirtyOpacity = 0x0200, DirtyAll = 0xffff, DirtyPropagationMask = DirtyMatrix | DirtyClipList | DirtyNodeAdded | DirtyOpacity, }; Q_DECLARE_FLAGS(DirtyFlags, DirtyFlag) enum Flag { // Lower 16 bites reserved for general node OwnedByParent = 0x0001, UsePreprocess = 0x0002, ChildrenDoNotOverloap = 0x0004, // Upper 16 bits reserved for node subclasses // QSGBasicGeometryNode OwnsGeometry = 0x00010000, OwnsMaterial = 0x00020000, OwnsOpaqueMaterial = 0x00040000 }; Q_DECLARE_FLAGS(Flags, Flag) QSGNode(); virtual ~QSGNode(); QSGNode *parent() const { return m_parent; } void removeChildNode(QSGNode *node); void prependChildNode(QSGNode *node); void appendChildNode(QSGNode *node); void insertChildNodeBefore(QSGNode *node, QSGNode *before); void insertChildNodeAfter(QSGNode *node, QSGNode *after); int childCount() const { return m_children.size(); } QSGNode *childAtIndex(int i) const { return m_children.at(i); } virtual NodeType type() const { return BasicNodeType; } void clearDirty() { m_flags = 0; } void markDirty(DirtyFlags flags); DirtyFlags dirtyFlags() const { return m_flags; } virtual bool isSubtreeBlocked() const { return false; } Flags flags() const { return m_nodeFlags; } void setFlag(Flag, bool = true); void setFlags(Flags, bool = true); virtual void preprocess() { } #ifdef QML_RUNTIME_TESTING QString description; #endif protected: // When a node is destroyed, it will detach from the scene graph and the renderer will be // notified about the change. If the node is detached in the base node's destructor, the // renderer can't check what type the node originally was because the node's type() method is // virtual and will return the base node type. The renderer might therefore react incorrectly // to the change. There are a few of ways I can think of to solve the problem: // - The renderer must take into account that the notify method might be called from a node's // destructor. // - The node can have a type property that is set in the constructor. // - All the node destructors must call a common destroy method. // I choose the third option since that will allow the renderer to treat the nodes as their // proper types. void destroy(); private: QSGNode *m_parent; QList m_children; Flags m_nodeFlags; DirtyFlags m_flags; }; Q_DECLARE_OPERATORS_FOR_FLAGS(QSGNode::DirtyFlags); Q_DECLARE_OPERATORS_FOR_FLAGS(QSGNode::Flags); class Q_DECLARATIVE_EXPORT QSGBasicGeometryNode : public QSGNode { public: // enum UsagePattern { // Static, // Dynamic, // Stream // }; // void setUsagePattern(UsagePattern pattern); // UsagePattern usagePattern() const { return m_pattern; } QSGBasicGeometryNode(); ~QSGBasicGeometryNode(); void setGeometry(QSGGeometry *geometry); const QSGGeometry *geometry() const { return m_geometry; } QSGGeometry *geometry() { return m_geometry; } const QMatrix4x4 *matrix() const { return m_matrix; } const QSGClipNode *clipList() const { return m_clip_list; } private: friend class QSGNodeUpdater; QSGGeometry *m_geometry; int m_reserved_start_index; int m_reserved_end_index; const QMatrix4x4 *m_matrix; const QSGClipNode *m_clip_list; // UsagePattern m_pattern; }; class QSGMaterial; class Q_DECLARATIVE_EXPORT QSGGeometryNode : public QSGBasicGeometryNode { public: QSGGeometryNode(); ~QSGGeometryNode(); void setMaterial(QSGMaterial *material); QSGMaterial *material() const { return m_material; } void setOpaqueMaterial(QSGMaterial *material); QSGMaterial *opaqueMaterial() const { return m_opaque_material; } QSGMaterial *activeMaterial() const; virtual NodeType type() const { return GeometryNodeType; } void setRenderOrder(int order); int renderOrder() const { return m_render_order; } void setInheritedOpacity(qreal opacity); qreal inheritedOpacity() const { return m_opacity; } private: friend class QSGNodeUpdater; int m_render_order; QSGMaterial *m_material; QSGMaterial *m_opaque_material; qreal m_opacity; }; class Q_DECLARATIVE_EXPORT QSGClipNode : public QSGBasicGeometryNode { public: QSGClipNode(); ~QSGClipNode(); virtual NodeType type() const { return ClipNodeType; } void setIsRectangular(bool rectHint); bool isRectangular() const { return m_is_rectangular; } void setClipRect(const QRectF &); QRectF clipRect() const { return m_clip_rect; } private: uint m_is_rectangular : 1; uint m_reserved : 31; QRectF m_clip_rect; }; class Q_DECLARATIVE_EXPORT QSGTransformNode : public QSGNode { public: QSGTransformNode(); ~QSGTransformNode(); virtual NodeType type() const { return TransformNodeType; } void setMatrix(const QMatrix4x4 &matrix); const QMatrix4x4 &matrix() const { return m_matrix; } void setCombinedMatrix(const QMatrix4x4 &matrix); const QMatrix4x4 &combinedMatrix() const { return m_combined_matrix; } private: QMatrix4x4 m_matrix; QMatrix4x4 m_combined_matrix; }; class Q_DECLARATIVE_EXPORT QSGRootNode : public QSGNode { public: ~QSGRootNode(); NodeType type() const { return RootNodeType; } private: void notifyNodeChange(QSGNode *node, DirtyFlags flags); friend class QSGRenderer; friend class QSGNode; friend class QSGGeometryNode; QList m_renderers; }; class Q_DECLARATIVE_EXPORT QSGOpacityNode : public QSGNode { public: QSGOpacityNode(); ~QSGOpacityNode(); void setOpacity(qreal opacity); qreal opacity() const { return m_opacity; } void setCombinedOpacity(qreal opacity); qreal combinedOpacity() const { return m_combined_opacity; } virtual QSGNode::NodeType type() const { return OpacityNodeType; } bool isSubtreeBlocked() const; private: qreal m_opacity; qreal m_combined_opacity; }; class Q_DECLARATIVE_EXPORT QSGNodeVisitor { public: virtual ~QSGNodeVisitor(); protected: virtual void enterTransformNode(QSGTransformNode *) {} virtual void leaveTransformNode(QSGTransformNode *) {} virtual void enterClipNode(QSGClipNode *) {} virtual void leaveClipNode(QSGClipNode *) {} virtual void enterGeometryNode(QSGGeometryNode *) {} virtual void leaveGeometryNode(QSGGeometryNode *) {} virtual void enterOpacityNode(QSGOpacityNode *) {} virtual void leaveOpacityNode(QSGOpacityNode *) {} virtual void visitNode(QSGNode *n); virtual void visitChildren(QSGNode *n); }; #ifndef QT_NO_DEBUG_STREAM Q_DECLARATIVE_EXPORT QDebug operator<<(QDebug, const QSGNode *n); Q_DECLARATIVE_EXPORT QDebug operator<<(QDebug, const QSGGeometryNode *n); Q_DECLARATIVE_EXPORT QDebug operator<<(QDebug, const QSGTransformNode *n); Q_DECLARATIVE_EXPORT QDebug operator<<(QDebug, const QSGOpacityNode *n); Q_DECLARATIVE_EXPORT QDebug operator<<(QDebug, const QSGRootNode *n); class QSGNodeDumper : public QSGNodeVisitor { public: static void dump(QSGNode *n); QSGNodeDumper() : m_indent(0) {} void visitNode(QSGNode *n); void visitChildren(QSGNode *n); private: int m_indent; }; #endif QT_END_NAMESPACE QT_END_HEADER #endif // NODE_H