/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtDeclarative module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QSGENGINE_H #define QSGENGINE_H #include #include QT_BEGIN_HEADER QT_BEGIN_NAMESPACE QT_MODULE(Declarative) class QSGEnginePrivate; class QSGContext; class Q_DECLARATIVE_EXPORT QSGEngine : public QObject { Q_OBJECT Q_DECLARE_PRIVATE(QSGEngine) public: enum TextureOption { TextureHasAlphaChannel = 0x0001, TextureHasMipmaps = 0x0002, TextureOwnsGLTexture = 0x0004 }; Q_DECLARE_FLAGS(TextureOptions, TextureOption) QSGTexture *createTextureFromImage(const QImage &image) const; QSGTexture *createTextureFromId(uint id, const QSize &size, TextureOptions options = TextureOption(0)) const; void setClearBeforeRendering(bool enabled); bool clearBeforeRendering() const; void setClearColor(const QColor &color); QColor clearColor() const; signals: void beforeRendering(); void afterRendering(); private: QSGEngine(QObject *parent = 0); ~QSGEngine(); friend class QSGContext; friend class QSGContextPrivate; void setContext(QSGContext *context); }; QT_END_NAMESPACE QT_END_HEADER #endif // QSGENGINE_H