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These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qquickplatformcolordialog_p.h" #include "qquickitem.h" #include #include #include #include QT_BEGIN_NAMESPACE /*! \qmltype ColorDialog \instantiates QQuickPlatformColorDialog \inqmlmodule QtQuick.Dialogs 1 \ingroup dialogs \brief Dialog component for choosing a color. \since Qt 5.1 ColorDialog allows the user to select a color. The dialog is initially invisible. You need to set the properties as desired first, then set \l visible to true or call \l open(). Here is a minimal example to open a color dialog and exit after the user chooses a color: \qml import QtQuick 2.1 import QtQuick.Dialogs 1.0 ColorDialog { id: colorDialog title: "Please choose a color" onAccepted: { console.log("You chose: " + colorDialog.color) Qt.quit() } onRejected: { console.log("Canceled") Qt.quit() } Component.onCompleted: visible = true } \endqml A ColorDialog window is automatically transient for its parent window. So whether you declare the dialog inside an \l Item or inside a \l Window, the dialog will appear centered over the window containing the item, or over the Window that you declared. The implementation of ColorDialog will be a platform color dialog if possible. If that isn't possible, then it will try to instantiate a \l QColorDialog. If that also isn't possible, then it will fall back to a QML implementation, DefaultColorDialog.qml. In that case you can customize the appearance by editing this file. DefaultColorDialog.qml contains a Rectangle to hold the dialog's contents, because certain embedded systems do not support multiple top-level windows. When the dialog becomes visible, it will automatically be wrapped in a Window if possible, or simply reparented on top of the main window if there can only be one window. */ /*! \qmlsignal QtQuick::Dialogs::ColorDialog::accepted This handler is called when the user has finished using the dialog. You can then inspect the \l color property to get the selection. Example: \qml ColorDialog { onAccepted: { console.log("Selected color: " + color) } } \endqml */ /*! \qmlsignal QtQuick::Dialogs::ColorDialog::rejected This handler is called when the user has dismissed the dialog, either by closing the dialog window or by pressing the Cancel button. */ /*! \class QQuickPlatformColorDialog \inmodule QtQuick.Dialogs \internal \brief The QQuickPlatformColorDialog class provides a color dialog The dialog is implemented via the QPlatformColorDialogHelper when possible; otherwise it falls back to a QColorDialog or a QML implementation. \since 5.1 */ /*! Constructs a color dialog with parent window \a parent. */ QQuickPlatformColorDialog::QQuickPlatformColorDialog(QObject *parent) : QQuickAbstractColorDialog(parent) { } /*! Destroys the color dialog. */ QQuickPlatformColorDialog::~QQuickPlatformColorDialog() { if (m_dlgHelper) m_dlgHelper->hide(); delete m_dlgHelper; } QPlatformColorDialogHelper *QQuickPlatformColorDialog::helper() { QQuickItem *parentItem = qobject_cast(parent()); if (parentItem) m_parentWindow = parentItem->window(); if ( !m_dlgHelper && QGuiApplicationPrivate::platformTheme()-> usePlatformNativeDialog(QPlatformTheme::ColorDialog) ) { m_dlgHelper = static_cast(QGuiApplicationPrivate::platformTheme() ->createPlatformDialogHelper(QPlatformTheme::ColorDialog)); if (!m_dlgHelper) return m_dlgHelper; connect(m_dlgHelper, SIGNAL(accept()), this, SLOT(accept())); connect(m_dlgHelper, SIGNAL(reject()), this, SLOT(reject())); connect(m_dlgHelper, SIGNAL(currentColorChanged(QColor)), this, SLOT(setColor(QColor))); connect(m_dlgHelper, SIGNAL(colorSelected(QColor)), this, SLOT(setColor(QColor))); } return m_dlgHelper; } /*! \qmlproperty bool ColorDialog::visible This property holds whether the dialog is visible. By default this is false. \sa modality */ /*! \qmlproperty Qt::WindowModality ColorDialog::modality Whether the dialog should be shown modal with respect to the window containing the dialog's parent Item, modal with respect to the whole application, or non-modal. By default it is \l NonModal. Modality does not mean that there are any blocking calls to wait for the dialog to be accepted or rejected; it's only that the user will be prevented from interacting with the parent window and/or the application windows at the same time. On MacOS the color dialog is only allowed to be non-modal. */ /*! \qmlmethod void ColorDialog::open() Shows the dialog to the user. It is equivalent to setting \l visible to true. */ /*! \qmlmethod void ColorDialog::close() Closes the dialog. */ /*! \qmlproperty string ColorDialog::title The title of the dialog window. */ /*! \qmlproperty bool ColorDialog::showAlphaChannel Whether the dialog will provide a means of changing the opacity. By default, this property is true. This property must be set to the desired value before opening the dialog. Usually the alpha channel is represented by an additional slider control. */ /*! \qmlproperty color ColorDialog::color The color which the user selected. */ QT_END_NAMESPACE