/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the Declarative module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef MODELPARTICLE_H #define MODELPARTICLE_H #include "particle.h" #include #include QT_BEGIN_HEADER QT_BEGIN_NAMESPACE QT_MODULE(Declarative) class QSGVisualDataModel; class ModelParticleAttached; class ModelParticle : public ParticleType { Q_OBJECT Q_PROPERTY(QVariant model READ model WRITE setModel NOTIFY modelChanged) Q_PROPERTY(QDeclarativeComponent *delegate READ delegate WRITE setDelegate NOTIFY delegateChanged) Q_PROPERTY(int modelCount READ modelCount NOTIFY modelCountChanged) Q_PROPERTY(bool fade READ fade WRITE setFade NOTIFY fadeChanged) Q_CLASSINFO("DefaultProperty", "delegate") public: explicit ModelParticle(QSGItem *parent = 0); QVariant model() const; void setModel(const QVariant &); QDeclarativeComponent *delegate() const; void setDelegate(QDeclarativeComponent *); int modelCount() const; bool fade() const { return m_fade; } virtual QSGNode *updatePaintNode(QSGNode *, UpdatePaintNodeData *); virtual void load(ParticleData*); virtual void reload(ParticleData*); virtual void setCount(int c); virtual int count(); static ModelParticleAttached *qmlAttachedProperties(QObject *object); signals: void modelChanged(); void delegateChanged(); void modelCountChanged(); void fadeChanged(); public slots: void freeze(QSGItem* item); void unfreeze(QSGItem* item); void take(QSGItem* item,bool prioritize=false);//take by modelparticle void give(QSGItem* item);//give from modelparticle void setFade(bool arg){if(arg == m_fade) return; m_fade = arg; emit fadeChanged();} protected: virtual void reset(); void prepareNextFrame(); private: bool m_ownModel; QDeclarativeComponent* m_comp; QSGVisualDataModel *m_model; QVariant m_dataSource; QList > m_deletables; int m_particleCount; bool m_fade; QList m_pendingItems; QVector m_items; QVector m_data; QVector m_idx; QList m_available; QSet m_stasis; qreal m_lastT; int m_activeCount; }; class ModelParticleAttached : public QObject { Q_OBJECT public: ModelParticleAttached(QObject* parent){;} void detach(){emit detached();} void attach(){emit attached();} private: Q_SIGNALS: void detached(); void attached(); }; QT_END_NAMESPACE QML_DECLARE_TYPEINFO(ModelParticle, QML_HAS_ATTACHED_PROPERTIES) QT_END_HEADER #endif // MODELPARTICLE_H