/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the Declarative module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef SWARMAFFECTOR_H #define SWARMAFFECTOR_H #include "particleaffector.h" #include QT_BEGIN_HEADER QT_BEGIN_NAMESPACE QT_MODULE(Declarative) class ParticleType; class SwarmAffector : public ParticleAffector { Q_OBJECT Q_PROPERTY(qreal strength READ strength WRITE setStrength NOTIFY strengthChanged) Q_PROPERTY(QStringList leaders READ leaders WRITE setLeaders NOTIFY leadersChanged) public: explicit SwarmAffector(QSGItem *parent = 0); virtual bool affectParticle(ParticleData *d, qreal dt); virtual void reset(int systemIdx); qreal strength() const { return m_strength; } QStringList leaders() const { return m_leaders; } signals: void strengthChanged(qreal arg); void leadersChanged(QStringList arg); public slots: void setStrength(qreal arg) { if (m_strength != arg) { m_strength = arg; emit strengthChanged(arg); } } void setLeaders(QStringList arg) { if (m_leaders != arg) { m_leaders = arg; emit leadersChanged(arg); } } private: void ensureInit(); void mapUpdate(int idx, qreal strength); QVector m_lastPos; qreal m_strength; bool m_inited; QStringList m_leaders; QSet m_leadGroups; private slots: void updateGroupList(); }; QT_END_NAMESPACE QT_END_HEADER #endif // SWARMAFFECTOR_H