import QtQuick.tooling 1.2 // This file describes the plugin-supplied types contained in the library. // It is used for QML tooling purposes only. // // This file was auto-generated by: // 'qmlplugindump -nonrelocatable -dependencies dependencies.json QtQml.StateMachine 1.13' Module { dependencies: [] Component { name: "FinalState" defaultProperty: "children" prototype: "QFinalState" exports: ["QtQml.StateMachine/FinalState 1.0"] exportMetaObjectRevisions: [0] Property { name: "children"; type: "QObject"; isList: true; isReadonly: true } } Component { name: "QAbstractState" prototype: "QObject" exports: ["QtQml.StateMachine/QAbstractState 1.0"] isCreatable: false exportMetaObjectRevisions: [0] Property { name: "active"; type: "bool"; isReadonly: true } Signal { name: "entered" } Signal { name: "exited" } Signal { name: "activeChanged" Parameter { name: "active"; type: "bool" } } } Component { name: "QAbstractTransition" prototype: "QObject" Enum { name: "TransitionType" values: { "ExternalTransition": 0, "InternalTransition": 1 } } Property { name: "sourceState"; type: "QState"; isReadonly: true; isPointer: true } Property { name: "targetState"; type: "QAbstractState"; isPointer: true } Property { name: "targetStates"; type: "QList" } Property { name: "transitionType"; revision: 1; type: "TransitionType" } Signal { name: "triggered" } } Component { name: "QFinalState"; prototype: "QAbstractState" } Component { name: "QHistoryState" prototype: "QAbstractState" exports: ["QtQml.StateMachine/HistoryState 1.0"] exportMetaObjectRevisions: [0] Enum { name: "HistoryType" values: { "ShallowHistory": 0, "DeepHistory": 1 } } Property { name: "defaultState"; type: "QAbstractState"; isPointer: true } Property { name: "defaultTransition"; type: "QAbstractTransition"; isPointer: true } Property { name: "historyType"; type: "HistoryType" } } Component { name: "QSignalTransition" prototype: "QAbstractTransition" exports: ["QtQml.StateMachine/QSignalTransition 1.0"] isCreatable: false exportMetaObjectRevisions: [0] Property { name: "senderObject"; type: "QObject"; isPointer: true } Property { name: "signal"; type: "QByteArray" } } Component { name: "QState" prototype: "QAbstractState" exports: ["QtQml.StateMachine/QState 1.0"] isCreatable: false exportMetaObjectRevisions: [0] Enum { name: "ChildMode" values: { "ExclusiveStates": 0, "ParallelStates": 1 } } Enum { name: "RestorePolicy" values: { "DontRestoreProperties": 0, "RestoreProperties": 1 } } Property { name: "initialState"; type: "QAbstractState"; isPointer: true } Property { name: "errorState"; type: "QAbstractState"; isPointer: true } Property { name: "childMode"; type: "ChildMode" } Signal { name: "finished" } Signal { name: "propertiesAssigned" } } Component { name: "QStateMachine" prototype: "QState" Property { name: "errorString"; type: "string"; isReadonly: true } Property { name: "globalRestorePolicy"; type: "QState::RestorePolicy" } Property { name: "running"; type: "bool" } Property { name: "animated"; type: "bool" } Signal { name: "started" } Signal { name: "stopped" } Signal { name: "runningChanged" Parameter { name: "running"; type: "bool" } } Method { name: "start" } Method { name: "stop" } Method { name: "setRunning" Parameter { name: "running"; type: "bool" } } } Component { name: "QTimer" prototype: "QObject" Property { name: "singleShot"; type: "bool" } Property { name: "interval"; type: "int" } Property { name: "remainingTime"; type: "int"; isReadonly: true } Property { name: "timerType"; type: "Qt::TimerType" } Property { name: "active"; type: "bool"; isReadonly: true } Signal { name: "timeout" } Method { name: "start" Parameter { name: "msec"; type: "int" } } Method { name: "start" } Method { name: "stop" } } Component { name: "SignalTransition" prototype: "QSignalTransition" exports: ["QtQml.StateMachine/SignalTransition 1.0"] exportMetaObjectRevisions: [0] Property { name: "signal"; type: "QJSValue" } Property { name: "guard"; type: "QQmlScriptString" } Signal { name: "invokeYourself" } Signal { name: "qmlSignalChanged" } Method { name: "invoke" } } Component { name: "State" defaultProperty: "children" prototype: "QState" exports: ["QtQml.StateMachine/State 1.0"] exportMetaObjectRevisions: [0] Property { name: "children"; type: "QObject"; isList: true; isReadonly: true } } Component { name: "StateMachine" defaultProperty: "children" prototype: "QStateMachine" exports: ["QtQml.StateMachine/StateMachine 1.0"] exportMetaObjectRevisions: [0] Property { name: "children"; type: "QObject"; isList: true; isReadonly: true } Property { name: "running"; type: "bool" } Signal { name: "qmlRunningChanged" } } Component { name: "TimeoutTransition" prototype: "QSignalTransition" exports: ["QtQml.StateMachine/TimeoutTransition 1.0"] exportMetaObjectRevisions: [0] Property { name: "timeout"; type: "int" } } }