/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef CUSTOMAFFECTOR_H #define CUSTOMAFFECTOR_H #include #include "qquickparticlesystem_p.h" #include "qquickparticleextruder_p.h" #include "qquickparticleaffector_p.h" #include "qquickdirection_p.h" QT_BEGIN_NAMESPACE class QQuickCustomAffector : public QQuickParticleAffector { Q_OBJECT Q_PROPERTY(bool relative READ relative WRITE setRelative NOTIFY relativeChanged) Q_PROPERTY(QQuickDirection *position READ position WRITE setPosition NOTIFY positionChanged RESET positionReset) Q_PROPERTY(QQuickDirection *velocity READ velocity WRITE setVelocity NOTIFY velocityChanged RESET velocityReset) Q_PROPERTY(QQuickDirection *acceleration READ acceleration WRITE setAcceleration NOTIFY accelerationChanged RESET accelerationReset) public: explicit QQuickCustomAffector(QQuickItem *parent = 0); virtual void affectSystem(qreal dt); QQuickDirection * position() const { return m_position; } QQuickDirection * velocity() const { return m_velocity; } QQuickDirection * acceleration() const { return m_acceleration; } void positionReset() { m_position = &m_nullVector; } void velocityReset() { m_velocity = &m_nullVector; } void accelerationReset() { m_acceleration = &m_nullVector; } bool relative() const { return m_relative; } Q_SIGNALS: void affectParticles(QQmlV4Handle particles, qreal dt); void positionChanged(QQuickDirection * arg); void velocityChanged(QQuickDirection * arg); void accelerationChanged(QQuickDirection * arg); void relativeChanged(bool arg); public Q_SLOTS: void setPosition(QQuickDirection * arg) { if (m_position != arg) { m_position = arg; Q_EMIT positionChanged(arg); } } void setVelocity(QQuickDirection * arg) { if (m_velocity != arg) { m_velocity = arg; Q_EMIT velocityChanged(arg); } } void setAcceleration(QQuickDirection * arg) { if (m_acceleration != arg) { m_acceleration = arg; Q_EMIT accelerationChanged(arg); } } void setRelative(bool arg) { if (m_relative != arg) { m_relative = arg; Q_EMIT relativeChanged(arg); } } protected: bool isAffectConnected(); virtual bool affectParticle(QQuickParticleData *d, qreal dt); private: void affectProperties(const QList particles, qreal dt); QQuickDirection * m_position; QQuickDirection * m_velocity; QQuickDirection * m_acceleration; QQuickDirection m_nullVector; bool m_relative; }; QT_END_NAMESPACE #endif // CUSTOMAFFECTOR_H