/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** As a special exception, The Qt Company gives you certain additional ** rights. These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef FRICTIONAFFECTOR_H #define FRICTIONAFFECTOR_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "qquickparticleaffector_p.h" QT_BEGIN_NAMESPACE class QQuickFrictionAffector : public QQuickParticleAffector { Q_OBJECT Q_PROPERTY(qreal factor READ factor WRITE setFactor NOTIFY factorChanged) Q_PROPERTY(qreal threshold READ threshold WRITE setThreshold NOTIFY thresholdChanged) public: explicit QQuickFrictionAffector(QQuickItem *parent = 0); qreal factor() const { return m_factor; } qreal threshold() const { return m_threshold; } protected: virtual bool affectParticle(QQuickParticleData *d, qreal dt); Q_SIGNALS: void factorChanged(qreal arg); void thresholdChanged(qreal arg); public Q_SLOTS: void setFactor(qreal arg) { if (m_factor != arg) { m_factor = arg; Q_EMIT factorChanged(arg); } } void setThreshold(qreal arg) { if (m_threshold != arg) { m_threshold = arg; Q_EMIT thresholdChanged(arg); } } private: qreal m_factor; qreal m_threshold; }; QT_END_NAMESPACE #endif // FRICTIONAFFECTOR_H