// Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef GROUPGOALAFFECTOR_H #define GROUPGOALAFFECTOR_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "qquickparticleaffector_p.h" QT_BEGIN_NAMESPACE class QQuickStochasticEngine; class Q_QUICKPARTICLES_EXPORT QQuickGroupGoalAffector : public QQuickParticleAffector { Q_OBJECT Q_PROPERTY(QString goalState READ goalState WRITE setGoalState NOTIFY goalStateChanged) Q_PROPERTY(bool jump READ jump WRITE setJump NOTIFY jumpChanged) QML_NAMED_ELEMENT(GroupGoal) QML_ADDED_IN_VERSION(2, 0) public: explicit QQuickGroupGoalAffector(QQuickItem *parent = nullptr); QString goalState() const { return m_goalState; } bool jump() const { return m_jump; } protected: bool affectParticle(QQuickParticleData *d, qreal dt) override; Q_SIGNALS: void goalStateChanged(const QString &arg); void jumpChanged(bool arg); public Q_SLOTS: void setGoalState(const QString &arg); void setJump(bool arg) { if (m_jump != arg) { m_jump = arg; Q_EMIT jumpChanged(arg); } } private: QString m_goalState; bool m_jump; }; QT_END_NAMESPACE #endif // GROUPGOALAFFECTOR_H