/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qquicktargetdirection_p.h" #include "qquickparticleemitter_p.h" #include #include #include QT_BEGIN_NAMESPACE /*! \qmltype TargetDirection \instantiates QQuickTargetDirection \inqmlmodule QtQuick.Particles \ingroup qtquick-particles \inherits Direction \brief For specifying a direction towards the target point. */ /*! \qmlproperty real QtQuick.Particles::TargetDirection::targetX */ /*! \qmlproperty real QtQuick.Particles::TargetDirection::targetY */ /*! \qmlproperty Item QtQuick.Particles::TargetDirection::targetItem If specified, this will take precedence over targetX and targetY. The targeted point will be the center of the specified Item */ /*! \qmlproperty real QtQuick.Particles::TargetDirection::targetVariation */ /*! \qmlproperty real QtQuick.Particles::TargetDirection::magnitude */ /*! \qmlproperty real QtQuick.Particles::TargetDirection::magnitudeVariation */ /*! \qmlproperty bool QtQuick.Particles::TargetDirection::proportionalMagnitude If true, then the value of magnitude and magnitudeVariation shall be interpreted as multiples of the distance between the source point and the target point, per second. If false(default), then the value of magnitude and magnitudeVariation shall be interpreted as pixels per second. */ QQuickTargetDirection::QQuickTargetDirection(QObject *parent) : QQuickDirection(parent) , m_targetX(0) , m_targetY(0) , m_targetVariation(0) , m_proportionalMagnitude(false) , m_magnitude(0) , m_magnitudeVariation(0) , m_targetItem(nullptr) { } QPointF QQuickTargetDirection::sample(const QPointF &from) { //###This approach loses interpolating the last position of the target (like we could with the emitter) is it worthwhile? QPointF ret; qreal targetX; qreal targetY; if (m_targetItem){ QQuickParticleEmitter* parentEmitter = qobject_cast(parent()); targetX = m_targetItem->width()/2; targetY = m_targetItem->height()/2; if (!parentEmitter){ qWarning() << "Directed vector is not a child of the emitter. Mapping of target item coordinates may fail."; targetX += m_targetItem->x(); targetY += m_targetItem->y(); }else{ ret = parentEmitter->mapFromItem(m_targetItem, QPointF(targetX, targetY)); targetX = ret.x(); targetY = ret.y(); } }else{ targetX = m_targetX; targetY = m_targetY; } targetX += 0 - from.x() - m_targetVariation + QRandomGenerator::global()->generateDouble() * m_targetVariation*2; targetY += 0 - from.y() - m_targetVariation + QRandomGenerator::global()->generateDouble() * m_targetVariation*2; qreal theta = std::atan2(targetY, targetX); qreal mag = m_magnitude + QRandomGenerator::global()->generateDouble() * m_magnitudeVariation * 2 - m_magnitudeVariation; if (m_proportionalMagnitude) mag *= qHypot(targetX, targetY); ret.setX(mag * std::cos(theta)); ret.setY(mag * std::sin(theta)); return ret; } QT_END_NAMESPACE #include "moc_qquicktargetdirection_p.cpp"