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These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qquicktrailemitter_p.h" #include #include #include QT_BEGIN_NAMESPACE /*! \qmltype TrailEmitter \instantiates QQuickTrailEmitter \inqmlmodule QtQuick.Particles 2 \inherits QQuickParticleEmitter \brief Emits logical particles from other logical particles \ingroup qtquick-particles This element emits logical particles into the ParticleSystem, with the starting positions based on those of other logical particles. */ QQuickTrailEmitter::QQuickTrailEmitter(QQuickItem *parent) : QQuickParticleEmitter(parent) , m_particlesPerParticlePerSecond(0) , m_lastTimeStamp(0) , m_emitterXVariation(0) , m_emitterYVariation(0) , m_followCount(0) , m_emissionExtruder(0) , m_defaultEmissionExtruder(new QQuickParticleExtruder(this)) { //TODO: If followed increased their size connect(this, SIGNAL(followChanged(QString)), this, SLOT(recalcParticlesPerSecond())); connect(this, SIGNAL(particleDurationChanged(int)), this, SLOT(recalcParticlesPerSecond())); connect(this, SIGNAL(particlesPerParticlePerSecondChanged(int)), this, SLOT(recalcParticlesPerSecond())); } /*! \qmlproperty string QtQuick.Particles::TrailEmitter::follow The type of logical particle which this is emitting from. */ /*! \qmlproperty qreal QtQuick.Particles::TrailEmitter::velocityFromMovement If this value is non-zero, then any movement of the emitter will provide additional starting velocity to the particles based on the movement. The additional vector will be the same angle as the emitter's movement, with a magnitude that is the magnitude of the emitters movement multiplied by velocityFromMovement. Default value is 0. */ /*! \qmlproperty Shape QtQuick.Particles::TrailEmitter::emitShape As the area of a TrailEmitter is the area it follows, a separate shape can be provided to be the shape it emits out of. This shape has width and height specified by emitWidth and emitHeight, and is centered on the followed particle's position. The default shape is a filled Rectangle. */ /*! \qmlproperty real QtQuick.Particles::TrailEmitter::emitWidth The width in pixels the emitShape is scaled to. If set to TrailEmitter.ParticleSize, the width will be the current size of the particle being followed. Default is 0. */ /*! \qmlproperty real QtQuick.Particles::TrailEmitter::emitHeight The height in pixels the emitShape is scaled to. If set to TrailEmitter.ParticleSize, the height will be the current size of the particle being followed. Default is 0. */ /*! \qmlproperty real QtQuick.Particles::TrailEmitter::emitRatePerParticle */ /*! \qmlsignal QtQuick.Particles::TrailEmitter::onEmitFollowParticles(Array particles, Particle followed) This handler is called when particles are emitted from the \a followed particle. \a particles contains an array of particle objects which can be directly manipulated. If you use this signal handler, emitParticles will not be emitted. */ bool QQuickTrailEmitter::isEmitFollowConnected() { IS_SIGNAL_CONNECTED(this, QQuickTrailEmitter, emitFollowParticles, (QQmlV4Handle,QQmlV4Handle)); } void QQuickTrailEmitter::recalcParticlesPerSecond(){ if (!m_system) return; m_followCount = m_system->groupData[m_system->groupIds[m_follow]]->size(); if (!m_followCount){ setParticlesPerSecond(1);//XXX: Fix this horrendous hack, needed so they aren't turned off from start (causes crashes - test that when gone you don't crash with 0 PPPS) }else{ setParticlesPerSecond(m_particlesPerParticlePerSecond * m_followCount); m_lastEmission.resize(m_followCount); m_lastEmission.fill(m_lastTimeStamp); } } void QQuickTrailEmitter::reset() { m_followCount = 0; } void QQuickTrailEmitter::emitWindow(int timeStamp) { if (m_system == 0) return; if (!m_enabled && !m_pulseLeft && m_burstQueue.isEmpty()) return; if (m_followCount != m_system->groupData[m_system->groupIds[m_follow]]->size()){ qreal oldPPS = m_particlesPerSecond; recalcParticlesPerSecond(); if (m_particlesPerSecond != oldPPS) return;//system may need to update } if (m_pulseLeft){ m_pulseLeft -= timeStamp - m_lastTimeStamp * 1000.; if (m_pulseLeft < 0){ timeStamp += m_pulseLeft; m_pulseLeft = 0; } } //TODO: Implement startTime and velocityFromMovement qreal time = timeStamp / 1000.; qreal particleRatio = 1. / m_particlesPerParticlePerSecond; qreal pt; qreal maxLife = (m_particleDuration + m_particleDurationVariation)/1000.0; //Have to map it into this system, because particlesystem automaps it back QPointF offset = m_system->mapFromItem(this, QPointF(0, 0)); qreal sizeAtEnd = m_particleEndSize >= 0 ? m_particleEndSize : m_particleSize; int gId = m_system->groupIds[m_follow]; int gId2 = m_system->groupIds[m_group]; for (int i=0; igroupData[gId]->data.count(); i++) { QQuickParticleData *d = m_system->groupData[gId]->data[i]; if (!d->stillAlive()){ m_lastEmission[i] = time; //Should only start emitting when it returns to life continue; } pt = m_lastEmission[i]; if (pt < d->t) pt = d->t; if (pt + maxLife < time)//We missed so much, that we should skip emiting particles that are dead by now pt = time - maxLife; if ((width() || height()) && !effectiveExtruder()->contains(QRectF(offset.x(), offset.y(), width(), height()),QPointF(d->curX(), d->curY()))){ m_lastEmission[d->index] = time;//jump over this time period without emitting, because it's outside continue; } QList toEmit; while (pt < time || !m_burstQueue.isEmpty()){ QQuickParticleData* datum = m_system->newDatum(gId2, !m_overwrite); if (datum){//else, skip this emission datum->e = this;//###useful? // Particle timestamp datum->t = pt; datum->lifeSpan = (m_particleDuration + ((rand() % ((m_particleDurationVariation*2) + 1)) - m_particleDurationVariation)) / 1000.0; // Particle position // Note that burst location doesn't get used for follow emitter qreal followT = pt - d->t; qreal followT2 = followT * followT * 0.5; qreal eW = m_emitterXVariation < 0 ? d->curSize() : m_emitterXVariation; qreal eH = m_emitterYVariation < 0 ? d->curSize() : m_emitterYVariation; //Subtract offset, because PS expects this in emitter coordinates QRectF boundsRect(d->x - offset.x() + d->vx * followT + d->ax * followT2 - eW/2, d->y - offset.y() + d->vy * followT + d->ay * followT2 - eH/2, eW, eH); QQuickParticleExtruder* effectiveEmissionExtruder = m_emissionExtruder ? m_emissionExtruder : m_defaultEmissionExtruder; const QPointF &newPos = effectiveEmissionExtruder->extrude(boundsRect); datum->x = newPos.x(); datum->y = newPos.y(); // Particle velocity const QPointF &velocity = m_velocity->sample(newPos); datum->vx = velocity.x() + m_velocity_from_movement * d->vx; datum->vy = velocity.y() + m_velocity_from_movement * d->vy; // Particle acceleration const QPointF &accel = m_acceleration->sample(newPos); datum->ax = accel.x(); datum->ay = accel.y(); // Particle size float sizeVariation = -m_particleSizeVariation + rand() / float(RAND_MAX) * m_particleSizeVariation * 2; float size = qMax((qreal)0.0, m_particleSize + sizeVariation); float endSize = qMax((qreal)0.0, sizeAtEnd + sizeVariation); datum->size = size * float(m_enabled); datum->endSize = endSize * float(m_enabled); toEmit << datum; m_system->emitParticle(datum); } if (!m_burstQueue.isEmpty()){ m_burstQueue.first().first--; if (m_burstQueue.first().first <= 0) m_burstQueue.pop_front(); }else{ pt += particleRatio; } } foreach (QQuickParticleData* d, toEmit) m_system->emitParticle(d); if (isEmitConnected() || isEmitFollowConnected()) { QQmlEngine *qmlEngine = ::qmlEngine(this); QV4::ExecutionEngine *v4 = QV8Engine::getV4(qmlEngine->handle()); QV4::Scope scope(v4); QV4::Scoped array(scope, v4->newArrayObject(toEmit.size())); QV4::ScopedValue v(scope); for (int i=0; iputIndexed(i, (v = toEmit[i]->v4Value())); if (isEmitFollowConnected()) emitFollowParticles(QQmlV4Handle(array), d->v4Value());//A chance for many arbitrary JS changes else if (isEmitConnected()) emitParticles(QQmlV4Handle(array));//A chance for arbitrary JS changes } m_lastEmission[d->index] = pt; } m_lastTimeStamp = time; } QT_END_NAMESPACE