/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef TURBULENCEAFFECTOR_H #define TURBULENCEAFFECTOR_H #include "qquickparticleaffector_p.h" #include QT_BEGIN_NAMESPACE class QQuickParticlePainter; class QQuickTurbulenceAffector : public QQuickParticleAffector { Q_OBJECT Q_PROPERTY(qreal strength READ strength WRITE setStrength NOTIFY strengthChanged) Q_PROPERTY(QUrl noiseSource READ noiseSource WRITE setNoiseSource NOTIFY noiseSourceChanged) public: explicit QQuickTurbulenceAffector(QQuickItem *parent = 0); ~QQuickTurbulenceAffector(); virtual void affectSystem(qreal dt); qreal strength() const { return m_strength; } QUrl noiseSource() const { return m_noiseSource; } Q_SIGNALS: void strengthChanged(qreal arg); void noiseSourceChanged(QUrl arg); public Q_SLOTS: void setStrength(qreal arg) { if (m_strength != arg) { m_strength = arg; Q_EMIT strengthChanged(arg); } } void setNoiseSource(QUrl arg) { if (m_noiseSource != arg) { m_noiseSource = arg; Q_EMIT noiseSourceChanged(arg); initializeGrid(); } } protected: virtual void geometryChanged(const QRectF &newGeometry, const QRectF &oldGeometry); private: void ensureInit(); void mapUpdate(); void initializeGrid(); qreal boundsRespectingField(int x, int y); qreal m_strength; qreal m_lastT; int m_gridSize; qreal** m_field; QPointF** m_vectorField; bool m_inited; QUrl m_noiseSource; }; QT_END_NAMESPACE #endif // TURBULENCEAFFECTOR_H