/**************************************************************************** ** ** Copyright (C) 2021 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQml module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ****************************************************************************/ #include "qpacket_p.h" QT_BEGIN_NAMESPACE /*! \class QPacket \internal \brief The QPacket class encapsulates an unfragmentable packet of data to be transmitted by QPacketProtocol. The QPacket class works together with QPacketProtocol to make it simple to send arbitrary sized data "packets" across fragmented transports such as TCP and UDP. QPacket provides a QDataStream interface to an unfragmentable packet. Applications should construct a QPacket, propagate it with data and then transmit it over a QPacketProtocol instance. For example: \code int version = QDataStream::Qt_DefaultCompiledVersion; QPacketProtocol protocol(...); QPacket myPacket(version); myPacket << "Hello world!" << 123; protocol.send(myPacket.data()); \endcode As long as both ends of the connection are using the QPacketProtocol class and the same data stream version, the data within this packet will be delivered unfragmented at the other end, ready for extraction. \code QByteArray greeting; int count; QPacket myPacket(version, protocol.read()); myPacket >> greeting >> count; \endcode Only packets constructed from raw byte arrays may be read from. Empty QPacket instances are for transmission only and are considered "write only". Attempting to read data from them will result in undefined behavior. \ingroup io \sa QPacketProtocol */ /*! Constructs an empty write-only packet. */ QPacket::QPacket(int version) { buf.open(QIODevice::WriteOnly); setDevice(&buf); setVersion(version); } /*! Constructs a read-only packet. */ QPacket::QPacket(int version, const QByteArray &data) { buf.setData(data); buf.open(QIODevice::ReadOnly); setDevice(&buf); setVersion(version); } /*! Returns a reference to the raw packet data. */ const QByteArray &QPacket::data() const { return buf.data(); } /*! Returns a copy of the raw packet data, with extra reserved space removed. Mind that this triggers a deep copy. Use it if you anticipate the data to be detached soon anyway. */ QByteArray QPacket::squeezedData() const { QByteArray ret = buf.data(); ret.squeeze(); return ret; } /*! Clears the packet, discarding any data. */ void QPacket::clear() { buf.reset(); QByteArray &buffer = buf.buffer(); // Keep the old size to prevent unnecessary allocations buffer.reserve(buffer.capacity()); buffer.truncate(0); } QT_END_NAMESPACE