/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the QtQml module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** As a special exception, The Qt Company gives you certain additional ** rights. These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qlocalclientconnection.h" #include "qpacketprotocol.h" #include "qqmldebugserver.h" #include #include QT_BEGIN_NAMESPACE class QLocalClientConnectionPrivate { public: QLocalClientConnectionPrivate(); bool block; QString filename; QLocalSocket *socket; QPacketProtocol *protocol; QQmlDebugServer *debugServer; }; QLocalClientConnectionPrivate::QLocalClientConnectionPrivate() : block(false), socket(0), protocol(0), debugServer(0) { } QLocalClientConnection::QLocalClientConnection() : d_ptr(new QLocalClientConnectionPrivate) { } QLocalClientConnection::~QLocalClientConnection() { if (isConnected()) disconnect(); delete d_ptr; } void QLocalClientConnection::setServer(QQmlDebugServer *server) { Q_D(QLocalClientConnection); d->debugServer = server; } bool QLocalClientConnection::isConnected() const { Q_D(const QLocalClientConnection); return d->socket && d->socket->state() == QLocalSocket::ConnectedState; } void QLocalClientConnection::send(const QList &messages) { Q_D(QLocalClientConnection); if (!isConnected() || !d->protocol || !d->socket) return; foreach (const QByteArray &message, messages) { QPacket pack; pack.writeRawData(message.data(), message.length()); d->protocol->send(pack); } d->socket->flush(); } void QLocalClientConnection::disconnect() { Q_D(QLocalClientConnection); while (d->socket && d->socket->bytesToWrite() > 0) d->socket->waitForBytesWritten(); // protocol might still be processing packages at this point d->protocol->deleteLater(); d->protocol = 0; d->socket->deleteLater(); d->socket = 0; } bool QLocalClientConnection::waitForMessage() { Q_D(QLocalClientConnection); return d->protocol->waitForReadyRead(-1); } bool QLocalClientConnection::setPortRange(int portFrom, int portTo, bool block, const QString &hostaddress) { Q_UNUSED(portFrom); Q_UNUSED(portTo); Q_UNUSED(block); Q_UNUSED(hostaddress); return false; } bool QLocalClientConnection::setFileName(const QString &filename, bool block) { Q_D(QLocalClientConnection); d->filename = filename; d->block = block; return connect(); } void QLocalClientConnection::waitForConnection() { Q_D(QLocalClientConnection); d->socket->waitForConnected(-1); } bool QLocalClientConnection::connect() { Q_D(QLocalClientConnection); d->socket = new QLocalSocket; d->socket->setParent(this); QObject::connect(d->socket, SIGNAL(connected()), this, SLOT(connectionEstablished())); d->socket->connectToServer(d->filename); qDebug("QML Debugger: Connecting to socket %s...", d->filename.toLatin1().constData()); return true; } void QLocalClientConnection::readyRead() { Q_D(QLocalClientConnection); if (!d->protocol) return; QPacket packet = d->protocol->read(); QByteArray content = packet.data(); d->debugServer->receiveMessage(content); } void QLocalClientConnection::connectionEstablished() { Q_D(QLocalClientConnection); d->protocol = new QPacketProtocol(d->socket, this); QObject::connect(d->protocol, SIGNAL(readyRead()), this, SLOT(readyRead())); QObject::connect(d->protocol, SIGNAL(invalidPacket()), this, SLOT(invalidPacket())); if (d->block) d->protocol->waitForReadyRead(-1); } void QLocalClientConnection::invalidPacket() { qWarning("QML Debugger: Received a corrupted packet! Giving up ..."); } QT_END_NAMESPACE