/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQml module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qqmlenginecontrolservice.h" #include #include QT_BEGIN_NAMESPACE QQmlEngineControlServiceImpl::QQmlEngineControlServiceImpl(QObject *parent) : QQmlEngineControlService(1, parent) { blockingMode = QQmlDebugConnector::instance()->blockingMode(); } void QQmlEngineControlServiceImpl::messageReceived(const QByteArray &message) { QMutexLocker lock(&dataMutex); QQmlDebugPacket d(message); qint32 command; qint32 engineId; d >> command >> engineId; QJSEngine *engine = qobject_cast(objectForId(engineId)); if (command == StartWaitingEngine && startingEngines.contains(engine)) { startingEngines.removeOne(engine); emit attachedToEngine(engine); } else if (command == StopWaitingEngine && stoppingEngines.contains(engine)) { stoppingEngines.removeOne(engine); emit detachedFromEngine(engine); } } void QQmlEngineControlServiceImpl::engineAboutToBeAdded(QJSEngine *engine) { QMutexLocker lock(&dataMutex); if (blockingMode && state() == Enabled) { Q_ASSERT(!stoppingEngines.contains(engine)); Q_ASSERT(!startingEngines.contains(engine)); startingEngines.append(engine); sendMessage(EngineAboutToBeAdded, engine); } else { emit attachedToEngine(engine); } } void QQmlEngineControlServiceImpl::engineAboutToBeRemoved(QJSEngine *engine) { QMutexLocker lock(&dataMutex); if (blockingMode && state() == Enabled) { Q_ASSERT(!stoppingEngines.contains(engine)); Q_ASSERT(!startingEngines.contains(engine)); stoppingEngines.append(engine); sendMessage(EngineAboutToBeRemoved, engine); } else { emit detachedFromEngine(engine); } } void QQmlEngineControlServiceImpl::engineAdded(QJSEngine *engine) { if (state() == Enabled) { QMutexLocker lock(&dataMutex); Q_ASSERT(!startingEngines.contains(engine)); Q_ASSERT(!stoppingEngines.contains(engine)); sendMessage(EngineAdded, engine); } } void QQmlEngineControlServiceImpl::engineRemoved(QJSEngine *engine) { if (state() == Enabled) { QMutexLocker lock(&dataMutex); Q_ASSERT(!startingEngines.contains(engine)); Q_ASSERT(!stoppingEngines.contains(engine)); sendMessage(EngineRemoved, engine); } } void QQmlEngineControlServiceImpl::sendMessage(QQmlEngineControlServiceImpl::MessageType type, QJSEngine *engine) { QQmlDebugPacket d; d << static_cast(type) << idForObject(engine); emit messageToClient(name(), d.data()); } void QQmlEngineControlServiceImpl::stateChanged(State) { // We flush everything for any kind of state change, to avoid complicated timing issues. QMutexLocker lock(&dataMutex); for (QJSEngine *engine : qAsConst(startingEngines)) emit attachedToEngine(engine); startingEngines.clear(); for (QJSEngine *engine : qAsConst(stoppingEngines)) emit detachedFromEngine(engine); stoppingEngines.clear(); } QT_END_NAMESPACE